Search found 451 matches

by Spyrewolf
Tue Mar 11, 2008 12:25 am
Forum: Game Designs
Topic: ...a Mysterious project
Replies: 32
Views: 4815

Re: ...a Mysterious project

:D
by Spyrewolf
Wed Feb 20, 2008 12:38 am
Forum: Feature Requests
Topic: Max Pyne Bullet Efect
Replies: 12
Views: 4702

Re: Max Pyne Bullet Efect

don't quote me on this but i think this has already be partially implemented by Nout, a while back.
I'm not sure it the scripting functionality was put it though,

could be wrong, need a programmer to go over the code to confirm this.
by Spyrewolf
Mon Jan 28, 2008 6:14 am
Forum: General Discussions
Topic: 6 Years Ago. . .
Replies: 44
Views: 3064

Re: 6 Years Ago. . .

man 6 years....wow, yeah i looked through the changelog in the RF, and saying to myself oh yeah i remember that being put in and being blown away, some of the features we now take for granted everyday. man that site is old skool steven :D (Love the spinning .gif image lol..straight up old skooly gif...
by Spyrewolf
Fri Jan 25, 2008 11:05 pm
Forum: Programming
Topic: RealityFactory(0.75C)+NewtongameDynamics :: Release 1.0
Replies: 21
Views: 12224

Re: RealityFactory(0.75C)+NewtongameDynamics :: Release 1.0

Ah ha! yes i downloaded an older release, thanks, I'll try the newer one,
by Spyrewolf
Fri Jan 25, 2008 12:33 pm
Forum: Programming
Topic: RealityFactory NGD Alpha1 released!!!
Replies: 28
Views: 5756

Re: RealityFactory NGD Alpha1 released!!!

just tried your demo federico and lovem! this is AMAZING! it works like a charm....! I got a few random bugs through, (the drop through the floor as noted above) and also on the demo with the ragdoll humans, sometimes just drops out for some reason ? it is random but have noticed it does this when i...
by Spyrewolf
Fri Jan 25, 2008 11:25 am
Forum: Game Designs
Topic: Zooming Third Person
Replies: 8
Views: 1277

Re: Zooming Third Person

[edit] i'll read properly next time, soz[/edit]

-scripting is your only option attach a fixed camera to a bone on the player where you want the camera to go then use the scripted zoom command, have to look at the docs don't know the exact command sorry
by Spyrewolf
Tue Jan 22, 2008 4:01 am
Forum: General Discussions
Topic: what I did while i was away...
Replies: 23
Views: 3092

Re: what I did while i was away...

Woah, nice game pysco, :shock: This is a very good game, Amazing visuals and great puzzles. I love these types of games, which aspect of the game did you create, art, programming, sound, interactivity....all of it? haven't played it entirely though because ..... I'm kinda stuck, I got the brain for ...
by Spyrewolf
Fri Jan 18, 2008 1:05 pm
Forum: Announcements
Topic: Forum update (phpbb3)
Replies: 24
Views: 11429

Re: Forum update (phpbb3)

Yes very lovely,
I think this is very nice on the eyes. alot more streamlined also.

very nice, hopefully this WILL get rid of the spam traffic, also lets see if it will let me say crack now?

Edit: LOL still cant :P (its a non swear word)

As you were, lovely site!
by Spyrewolf
Wed Jan 09, 2008 9:11 am
Forum: Modelers Corner
Topic: SPYRE's I'll Teach you a thing or two!
Replies: 11
Views: 1639

thanks for the kind words there psyco. -Just a quick update guys, sorry there hasn't been action on this yet, but'll do my best to get something up soon. real life is getting in the way again, -but I PROMISE i'll get these done. I'm perfecting my technique further, to make things ALOT easier for you...
by Spyrewolf
Mon Jan 07, 2008 8:00 am
Forum: RF2 Discussions
Topic: RF2 Feature Requests
Replies: 107
Views: 59993

oooh thouh of another feature, Render to texture. so you can have those simulated backdrops. similar to god of war (if you've played it) ooh found an example ....in reality kratos is looking an a wall :P (sorry to bust the illusions folks http://ps2media.ign.com/ps2/image/article/585/585716/god-of-w...
by Spyrewolf
Mon Jan 07, 2008 7:43 am
Forum: RF2 Discussions
Topic: RF, RF2, and Terra Trooper
Replies: 27
Views: 3076

yeah agentarrow, Hate to burst the bubble, please take my word of advice, i'm not snapping or putting down here. just trying to give you a reality check that's all :) also this is not an presumption of your abilities, I just don't want to see you get ahead of yourself thats all :) ok with that said....
by Spyrewolf
Mon Jan 07, 2008 7:24 am
Forum: Level Design & Entity Usage
Topic: blackness.
Replies: 25
Views: 1815

Waoh blast from the past :)

Hey marty how ya been!
I went away for a while too and i've come back again as well,

Go to show you just cant keep RF down huh :)
by Spyrewolf
Sat Jan 05, 2008 1:14 pm
Forum: Modelers Corner
Topic: SPYRE's I'll Teach you a thing or two!
Replies: 11
Views: 1639

Yeah it really can make a good textures using that technique. try not to use photo's exactly, they'll end up looking like photo's my suggestion is copy segments and erase other bits out if you don't have a stamp tool or heal tool at your disposal. however your textures came out quite good, keep play...
by Spyrewolf
Sat Jan 05, 2008 10:36 am
Forum: General Discussions
Topic: RF Easy Menu Creator Project Thread
Replies: 146
Views: 11333

hmm still no cigar,

I'll give it crack and see what i can produce,
your after an organic background? ...hmm let see...

[edit] What the heck? the filters are a mental! i said crac.k and it blocked me out?

bwhahaha **** filters!
by Spyrewolf
Sat Jan 05, 2008 7:55 am
Forum: Game Designs
Topic: Spyre's Game Thread!
Replies: 70
Views: 7702

never mind..