Search found 96 matches
- Mon Dec 03, 2007 7:14 pm
- Forum: Level Design & Entity Usage
- Topic: Milkshape Seamless Animations Speed Issues
- Replies: 3
- Views: 302
Milkshape Seamless Animations Speed Issues
I followed the info in the m3drf.pdf document on ‘Milkshape Seamless Animations’, and I got the animation to loop fine. However, it now moves at twice the speed than previously. I have a rotating object. I had used 10 frames to animate my model. I used the Milkshape Scale Animation tool, and scaled ...
- Mon Dec 03, 2007 7:10 pm
- Forum: Modelers Corner
- Topic: NFO plugin problem in 3dmax7
- Replies: 2
- Views: 250
- Mon Dec 03, 2007 7:03 pm
- Forum: Modelers Corner
- Topic: bdy export problem from MS3D1.8.0
- Replies: 5
- Views: 392
No, I think you are right Jay. I was thinking it may be a graphics problem, but I think there are other factors involved. My mainboard seem to have a mind of it's own. It sometimes does some strange things. It doesn't run certain programs e.t.c. It's working now though. I brought the polys down a bi...
- Tue Nov 27, 2007 4:06 pm
- Forum: Job Postings
- Topic: 3D artist needed...
- Replies: 6
- Views: 1026
- Mon Nov 26, 2007 7:24 pm
- Forum: Job Postings
- Topic: 3D artist needed...
- Replies: 6
- Views: 1026
I can do 3d models of any sort, and animations. If you have not found anyone yet, you can email me with more info.
jaguar00700@gmail.com.
jaguar00700@gmail.com.
- Mon Nov 26, 2007 7:14 pm
- Forum: Modelers Corner
- Topic: NFO plugin problem in 3dmax7
- Replies: 2
- Views: 250
NFO plugin problem in 3dmax7
Can someone show me where I can get the correct NFO plugin for 3dmax7? I placed a nfo plugin from MAX_plugins.zip, but max reported errors on loading them. So although I got the nfo and key scripts to work, when I use AStudio to build the actor, it fails because there is no NFO plugin in max. Apprec...
- Mon Nov 26, 2007 6:57 pm
- Forum: Modelers Corner
- Topic: bdy export problem from MS3D1.8.0
- Replies: 5
- Views: 392
bdy export problem from MS3D1.8.0
I do not know if this is a problem with Milkshape or my system. I am using Milkshape v1.8.0. I have been using it for some time with no problems. In-fact I have imported .x files, boned them, animated them, and exported them as .bdy and .mot files, and got them to work in RF. Now I have this problem...
- Thu Jul 26, 2007 9:59 pm
- Forum: RF Scripting
- Topic: Global Variable
- Replies: 13
- Views: 1123
- Wed Jul 25, 2007 5:06 am
- Forum: RF Scripting
- Topic: Global Variable
- Replies: 13
- Views: 1123
- Tue Jul 24, 2007 6:03 pm
- Forum: RF Scripting
- Topic: Global Variable
- Replies: 13
- Views: 1123
- Tue Jul 24, 2007 4:23 am
- Forum: RF Scripting
- Topic: Global Variable
- Replies: 13
- Views: 1123
- Mon Jul 23, 2007 7:12 am
- Forum: RF Scripting
- Topic: Global Variable
- Replies: 13
- Views: 1123
- Mon Jul 23, 2007 2:07 am
- Forum: RF Scripting
- Topic: Global Variable
- Replies: 13
- Views: 1123
Global Variable
Can I have a global variable that affects all the pawn scripts? For example, suppose I wanted a pawn to move if BUTTON = “A”, and a next pawn to move if BUTTON = “B”, and so on. This information is in a script that allows me to select the ‘buttons’ using the mouse. The pawns are activated individual...
- Sun Jul 22, 2007 4:55 am
- Forum: Bug Reports
- Topic: [NOT A BUG] Problem with a key
- Replies: 0
- Views: 575
[NOT A BUG] Problem with a key
I am not sure if this is a bug or not. I was just working on my scripts, and the control ini. I run my game to check the results, and suddenly I cannot close RF or access the menu with the ESCAPE key. I restarted RF, rebooted the system and still I have the problem. I am using RFEditPro 7.0 on windo...
- Tue Jul 17, 2007 4:44 pm
- Forum: RF Scripting
- Topic: Using SetFlag and AddFlagOrder
- Replies: 2
- Views: 251