I don't know if this has been posted butI would like to see a better geometry set like adding triangles so you can change the terrain around for outdoor levels, and easiers command over the entities.
All right then, I got nems terrian generator,how does it work, how do you create terrian, and how does that go into RF, I looked at the tuts, nothing there I need
(and I'm sorry that I wasn't listening, I just dislike downloading every program that evryone suggests to find out its outofdate)
Hills are done using Terrain, not a modelling program. You need Nem's Terrain Generator for that. For actors, export to 3DS, import into Milkshape, then export to Genesis BDY. Then use the Actor Studio tool to compile to an actor file. I got 3ds max, I can make terrian in there, not some other prog...
cause I was told to convert to .ms3d, but then after I'm done importing into milkshape, how do I get it to RF, and I've heard that other people have had troubles with textures, whats with that?
All I want is to have geometry for my level like hills with the proper textures attached
Yeah, I knew that Unreal engines were that expensive, anyway, I was going to learn stuff from the book and use the demo of UE 2 to help me, if I do get a good enough level out of what I learned, I will get the plugin for 3DS max and export the saved map to RF and have a free engine running the demo.
I am going to, I'm also getting a book on level design with UnrealEngine 2 demo, I was hoping to learn from doing stuff with that to be able to do it of RF, but UE looks kool and is compatible with max 7, have a demo for 2 engines XP
There would be melee weapons but not all melee, like there would be a crossbow, self made, and pistols and rifles, gun shop, molotov cocktails, also self made, also later when the rebel military comes machine guns, grenades, and rockets.
yeah, not WWII, once you have been familarized with the controls and your first battle you find out that your in a town of Annebelle (name could be reworked) that is located along a cliff of a mountain and a cliff into a large lake. Your postion when you start is a base of people who have come toget...
This is my most realistical design for a game I've come up with: The year is 2018, the war in Iraq has been over for almost a year, you're driving along a cliffside highway to a vacation spot you have been dreaming about for years. Your driving along when you see a bright flash and a cloud come at y...