The kugelblitz!!!! There are 4 legs on a kugelblitz, according to the plans outlined in the book "Genesis" by W.A. Harbinson, about the Nazi saucers. And, interestingly enough, 4 arms on the swastika right?
Nice model! What is the game about???
Search found 12 matches
- Fri Jan 06, 2006 9:33 pm
- Forum: Game Designs
- Topic: nazis, UFOs, the Antarctic...
- Replies: 6
- Views: 1045
- Wed Jan 04, 2006 6:11 pm
- Forum: Announcements
- Topic: Redesign of the Reality Factory Website
- Replies: 16
- Views: 7286
- Sun Oct 16, 2005 4:19 am
- Forum: Game Designs
- Topic: Titan-IC is back...
- Replies: 21
- Views: 1950
It's looking great to me - and survival is one of my favorite genres (with the Silent Hill series being at the top). Some random replies to things I saw while reading: I think there used to be a script that could change the damage-ability of a door when a block was placed in front of it. I can't rem...
- Sun Oct 16, 2005 3:35 am
- Forum: Game Designs
- Topic: Telepath
- Replies: 15
- Views: 4972
Hmm. I'm sorry it locked up on you. I'll definitely be redoing it with a more stable version. My 3.2GHz never crashes. My 1.5GHz crashes a lot. I bet it's just CPU-intensive. I think a lot of optimization went into the later versions of RF. I totally appreciate your input, and that you took the time...
- Fri Oct 14, 2005 8:11 am
- Forum: Game Designs
- Topic: Telepath
- Replies: 15
- Views: 4972
Remote Viewing
OK so here's my remote viewing story... Once, I got this OMNI magazine that had a test in it. The setup for the test was that a computer picked six places around the world, and would randomly select one of these places every 20 minutes. You were supposed to concentrate for 20 minutes on what the com...
- Fri Oct 14, 2005 7:31 am
- Forum: Game Designs
- Topic: Telepath
- Replies: 15
- Views: 4972
- Fri Oct 14, 2005 7:28 am
- Forum: Game Designs
- Topic: Telepath
- Replies: 15
- Views: 4972
Hey ZenBudha!!! >Because when your mind begins to try to interpret the image you lose the target. Perfectly stated. :-) Just "see and absorb" is my thinking. >I got a black half sphere with a triangle on top of it. >The target turned out to be a WWI German helmet Dang!!! :-))))) That's extremely clo...
- Thu Oct 13, 2005 3:05 pm
- Forum: Game Designs
- Topic: Telepath
- Replies: 15
- Views: 4972
Cool! Were you remote viewing against a human or a computer? I did one against a computer once and came out accurately also. I don't know if they still have those "Mobius Psi-Q" tests... Oh I forgot to mention, the scores and times that are tracked are written to a LevA.htm file in the game's home d...
- Wed Oct 12, 2005 9:08 pm
- Forum: Game Designs
- Topic: Telepath
- Replies: 15
- Views: 4972
Telepath Screens
To whet yer appetites. BTW this is RF 068.
- Wed Oct 12, 2005 9:06 pm
- Forum: Game Designs
- Topic: Telepath
- Replies: 15
- Views: 4972
Telepath Credits
A lot of GREAT people helped me with this demo. I'd like to acknowledge them here (one of the main reasons I am posting it): Me - Concept, Storylines, Game Design, Levels, Web Pages, Documentation Martin Sant - Hand and Killer Whale Animated Models Nick Ottosson - Textures, Logos, 2D Artwork, Title ...
- Wed Oct 12, 2005 9:03 pm
- Forum: Game Designs
- Topic: Telepath
- Replies: 15
- Views: 4972
About Telepath
Telepath is a Myst-like puzzle solving adventure game. Here is the background paragraph and storyline: "From its inception in 1978 as "Grill Flame," until its termination in 1995 as "Stargate," the psychic spies of the remote-viewing program were pioneers on the last frontier of this planet, the fro...
- Wed Oct 12, 2005 9:00 pm
- Forum: Game Designs
- Topic: Telepath
- Replies: 15
- Views: 4972
Telepath
Hi All, Well, I have tried for a while to finish my demo and I just haven't had the time - and now the engine has so many new features (and there seem to be new engines on the horizon!) that I figured I'd just upload it as-is. I actually took this to E3 and had Dreamcatcher look at it. Their reactio...