Search found 10 matches

by Landix
Sun Jul 22, 2007 9:28 pm
Forum: Programming
Topic: Marble_Test
Replies: 26
Views: 2204

federico wrote: If that problem is solved the code could be integrated without troubles in the next release... physics for all!
/vote yes :)
by Landix
Wed Jul 18, 2007 9:17 pm
Forum: Programming
Topic: Marble_Test
Replies: 26
Views: 2204

hmm this makes all really much work.

I am not really a coder.

May be i wait for someone who will finish the project on the q3engine
and bring there some physics in.

But thx all for your help
by Landix
Mon Jul 16, 2007 2:08 pm
Forum: Programming
Topic: Marble_Test
Replies: 26
Views: 2204

this source compiles perfect: RealityFactory075CSource i will take a closer look in the 075C, when i run in trouble is ask here again :) And i will get in trouble :) Anybody interested to make Game like MarbleMadness or Balance with me? Or where is a good place to ask that? Thx ALL for helping me out!
by Landix
Sun Jul 15, 2007 5:29 pm
Forum: Programming
Topic: Marble_Test
Replies: 26
Views: 2204

So i can use my vc++ Version, right?



Sry i am not so good in understand :)
by Landix
Sun Jul 15, 2007 4:35 pm
Forum: Programming
Topic: Marble_Test
Replies: 26
Views: 2204

I will give it a try later.

I think i do all right, but i will test again all settings

I use VC++ 6.0 Standard Edition!?

Do i need the Prof. for that?

Or what about Visual express 2005?

Code: Select all

It is really hard to code a game "Roll the Ball, solve puzzles and move some boxes arround"
:?
by Landix
Sun Jul 15, 2007 12:58 pm
Forum: Programming
Topic: Marble_Test
Replies: 26
Views: 2204

It is the same, it want compile

i have no idea this moment.

What also can i post, that would help you to help me!?
by Landix
Sun Jul 15, 2007 11:26 am
Forum: Programming
Topic: Marble_Test
Replies: 26
Views: 2204

I mean yes, but i will reinstall the complete sdk around 400 Megs ihmo.

i will post here again when successfully or not :)
by Landix
Sun Jul 15, 2007 8:06 am
Forum: Programming
Topic: Marble_Test
Replies: 26
Views: 2204

I have build a txt so i do not must put here 2000 lines :) here the txt link! http://www.q3geoball.quakeit.de/files/errors.txt a sample here: --------------------Configuration: RGF - Win32 Debug-------------------- Compiling... qxBinTriTree.cpp c:\programme\microsoft visual studio\vc98\include\mallo...
by Landix
Sat Jul 14, 2007 6:03 pm
Forum: Programming
Topic: Marble_Test
Replies: 26
Views: 2204

thx for the fast reply. I will take a look in the source, but i am not really a coder. when i got something ready, i can try to convert the q3 bsp files. Making from bsp quake 3 to *.MAP is no problem. But the BSP Version is important i think!? What ever, i will try it out, later. Thx for helping me...
by Landix
Sat Jul 14, 2007 10:59 am
Forum: Programming
Topic: Marble_Test
Replies: 26
Views: 2204

Marble_Test

Hi all, i hope my post is right here: I found this: http://realitychess.altervista.org/physics/ (The Marble thing) :) i get the demo to work and i can change the size of the BALL with milkshape and actor studio. But what worldedditor can i use to make maps for that? the rfedit and rfeditpro seems no...