Search found 43 matches

by mackietf024
Fri Oct 12, 2007 2:51 pm
Forum: Modelers Corner
Topic: sigh.please help me understand
Replies: 10
Views: 548

so 3ds23dt is buggy.hmmm...ok il try the .act.tnx.^_^
by mackietf024
Fri Oct 12, 2007 4:56 am
Forum: Modelers Corner
Topic: Can i attach to a pawn another pawn?
Replies: 1
Views: 175

Can i attach to a pawn another pawn?

@topic...

for example, i made a model of a gun with 2 separate parts, the scope and the gun itself.
by mackietf024
Fri Oct 12, 2007 4:53 am
Forum: Modelers Corner
Topic: sigh.please help me understand
Replies: 10
Views: 548

its a filipino word po=addressing respect for seniors ulit="again" in english.^_^ by the way, ive tried to make a very small 3ds plane and used 3ds23dt to convert it to 3dt,but i still get the same error like the one i posted when i try to compile it with rfeditpro.hmm..pls help.^_^ tnx again sir.^_^
by mackietf024
Wed Oct 10, 2007 7:14 am
Forum: Modelers Corner
Topic: sigh.please help me understand
Replies: 10
Views: 548

ic.^_^ so thats why.tnx ulit po.^_^
by mackietf024
Tue Oct 09, 2007 6:57 pm
Forum: Modelers Corner
Topic: sigh.please help me understand
Replies: 10
Views: 548

sigh.please help me understand

i used 3ds23dt with my 3dsmax plane .3ds,i opened rfep,den compiled and what happned is "error compiling"..i copied the code.help pls. ** BSP Compile Version: 15 ** Build Date/Time: Jan 31 2005,06:32:56 --- Load Brush File --- *WARNING* LoadMapBrush: Brush with duplicate plane. *WARNING* LoadMapBrus...
by mackietf024
Tue Oct 09, 2007 5:16 pm
Forum: Modelers Corner
Topic: can i export only bones from gmax? if yes, how?^_^
Replies: 6
Views: 399

update

tnx master.^_^ ei,guys ive tried the bones.....IT WORKED.^_^ but il take master's reply in2 account,the main part should be present so that the mech character wont look invisible.^_^ the ion visible mesh from zany would be for the extra equips(eg. optional boosters). tnx so much for all the replies....
by mackietf024
Mon Oct 08, 2007 5:02 pm
Forum: Modelers Corner
Topic: can i export only bones from gmax? if yes, how?^_^
Replies: 6
Views: 399

@reply

tnx zany,that was my last resort if there are no options left.^_^

darkmaster,i was planning on making a mech character that has interchangeable parts,il setup up the "body" parts like the way weapons are attached to the bones then have them switch like switching weapons on the game(originals).
by mackietf024
Mon Sep 24, 2007 6:54 am
Forum: Modelers Corner
Topic: mech modeling
Replies: 3
Views: 300

aye tnx a lot.^_^ il try it now.^_^
by mackietf024
Thu Sep 20, 2007 2:56 pm
Forum: Modelers Corner
Topic: mech modeling
Replies: 3
Views: 300

mech modeling

ei pips,im currently building a game with mechs having interchangeable body parts<customize arms,weapons,heads,legs> so my question is this...can i make a char model in 3ds max that with a transparent texture?havent tried it yet so b4 goin thru all the mess,id ask you guys 1st the reason i wanted a ...
by mackietf024
Thu Sep 20, 2007 2:36 pm
Forum: Level Design & Entity Usage
Topic: how many brushes can rfeditpro make?
Replies: 4
Views: 270

@reply

tnx sir.^_^
by mackietf024
Thu Sep 20, 2007 7:56 am
Forum: Level Design & Entity Usage
Topic: how many brushes can rfeditpro make?
Replies: 4
Views: 270

how many brushes can rfeditpro make?

@topic.^_^ tnx a lot.^_^
by mackietf024
Sat Sep 15, 2007 2:14 pm
Forum: Level Design & Entity Usage
Topic: help please.^_^ how do i make a WorldModel?
Replies: 4
Views: 270

okies.^_^

^_^
by mackietf024
Sat Sep 15, 2007 2:13 pm
Forum: RF Scripting
Topic: RPG Tutorial 1: Experience and leveling
Replies: 28
Views: 8194

so skills are attributes.^_^

tnx.^_^
by mackietf024
Thu Sep 13, 2007 3:34 pm
Forum: RF Scripting
Topic: RPG Tutorial 1: Experience and leveling
Replies: 28
Views: 8194

@topic

ei pips,1 question

with regards for skills for my character:
can skills be represented with just attibutes or it requires a whole new scripting?

#the tutorials the best!^_^