Search found 413 matches
- Tue Oct 02, 2007 11:03 pm
- Forum: GameDev.net - Four Elements VI
- Topic: GameDev.NET 4E6 Contest
- Replies: 46
- Views: 15124
- Tue Oct 02, 2007 10:56 pm
- Forum: Level Design & Entity Usage
- Topic: Glow FX Tutorial
- Replies: 10
- Views: 2450
- Thu Sep 13, 2007 11:03 pm
- Forum: Level Design & Entity Usage
- Topic: Glow FX Tutorial
- Replies: 10
- Views: 2450
- Thu Sep 06, 2007 4:54 am
- Forum: General Discussions
- Topic: Howdy neighbors!
- Replies: 42
- Views: 4315
- Tue Jul 10, 2007 5:16 pm
- Forum: General Discussions
- Topic: Legal questions
- Replies: 6
- Views: 841
well, the default stuff is only there as an example to get you going. if you slap together a game with the default content, then it isn't really YOU that made the game now is it? i personally dont care if my work is used by other people, but there are some instances where i would be ashamed to have ...
- Sat Jun 23, 2007 7:25 pm
- Forum: General Discussions
- Topic: Video Games an Illness
- Replies: 11
- Views: 1106
yknow, i can kinda see where they are coming from, but its still stupid. its not a mental illness, its immaturity. my friend is obsessed with World of Warcraft, and doesn't seem to want to do anything else. but that doesn't mean he has a disease. kids are the same way about cartoons, trading card ga...
- Sat Jun 23, 2007 7:16 pm
- Forum: RF2 Discussions
- Topic: RF 2 Discussion
- Replies: 258
- Views: 32833
OGRE actually is a pretty good engine. i've been checking it out a lot lately because Psychopath is using it for ClockworkEngine now. The fact that it has it's own format is a downside... but Genesis is the same way. you pretty much HAVE TO HAVE MILKSHAPE if you are gonna do ANYTHING with RF, becaus...
- Sun Jun 10, 2007 4:54 pm
- Forum: Modelers Corner
- Topic: New versions of milkshape crashon .bdy import.
- Replies: 10
- Views: 1592
- Thu Jun 07, 2007 1:40 am
- Forum: General Discussions
- Topic: System Shock
- Replies: 16
- Views: 3045
- Mon Jun 04, 2007 11:05 pm
- Forum: Modelers Corner
- Topic: Found some ZBrush alternatives for the developer short on $
- Replies: 11
- Views: 1488
- Mon Jun 04, 2007 11:02 pm
- Forum: Game Designs
- Topic: Game Idea
- Replies: 12
- Views: 2028
- Sat Jun 02, 2007 5:46 pm
- Forum: Game Designs
- Topic: Game Idea
- Replies: 12
- Views: 2028
- Sat Jun 02, 2007 5:43 pm
- Forum: Modelers Corner
- Topic: Found some ZBrush alternatives for the developer short on $
- Replies: 11
- Views: 1488
uhmm.... linky linky http://ftp.gnome.org/pub/gnome/binaries ... 10.7-1.exe
not sure if thats the version you wnat or not, but it says 2.10
not sure if thats the version you wnat or not, but it says 2.10
- Sat Jun 02, 2007 5:38 pm
- Forum: General Discussions
- Topic: Your story
- Replies: 14
- Views: 1708
Re: Your story
it all started with runescape. lol... my friend was a level 90 or 92, cant remember. anways, i basically got into game dev in the same way. I had always fantasized about making my own games, ever since i was about 8 or 9 years old. but, what really got me started was Halo. I had the pc demo, and i ...
- Fri May 18, 2007 1:07 am
- Forum: Game Designs
- Topic: my first real game map(game thread)
- Replies: 150
- Views: 13721
i like the brick texture. i agree, the door is a bit bright compared to the rest. it just looks kinda out of place. u should think of adding some kind of transitional border where the building meets the ground. also, a frame around the door or an overhang above it might make it look a little more li...