Search found 413 matches

by GD1
Tue Oct 02, 2007 11:03 pm
Forum: GameDev.net - Four Elements VI
Topic: GameDev.NET 4E6 Contest
Replies: 46
Views: 10991

omg, we tried this with Clockwork back when it was 4e4. The deadline came and we weren't ANYWHERE near ready. mainly because of poor planning on my part.
by GD1
Tue Oct 02, 2007 10:56 pm
Forum: Level Design & Entity Usage
Topic: Glow FX Tutorial
Replies: 10
Views: 1892

sorry for taking so long. My old computer is pretty much shot, so i can't really recover the file. But, I tried the download again and it worked this time. maybe the site was experiencing difficulties. So give it another shot and see if it works.
by GD1
Thu Sep 13, 2007 11:03 pm
Forum: Level Design & Entity Usage
Topic: Glow FX Tutorial
Replies: 10
Views: 1892

hmmm.... thats odd... I have it on my old computer, I'll see if i can upload it again.
by GD1
Thu Sep 06, 2007 4:54 am
Forum: General Discussions
Topic: Howdy neighbors!
Replies: 42
Views: 2448

Hey Zen, how u doing?

I've been AFK for awhile doing real-life stuff. but i'm making progress with ALONE still. I miss RF :'(
by GD1
Tue Jul 10, 2007 5:16 pm
Forum: General Discussions
Topic: Legal questions
Replies: 6
Views: 579

well, the default stuff is only there as an example to get you going. if you slap together a game with the default content, then it isn't really YOU that made the game now is it? i personally dont care if my work is used by other people, but there are some instances where i would be ashamed to have ...
by GD1
Sat Jun 23, 2007 7:25 pm
Forum: General Discussions
Topic: Video Games an Illness
Replies: 11
Views: 671

yknow, i can kinda see where they are coming from, but its still stupid. its not a mental illness, its immaturity. my friend is obsessed with World of Warcraft, and doesn't seem to want to do anything else. but that doesn't mean he has a disease. kids are the same way about cartoons, trading card ga...
by GD1
Sat Jun 23, 2007 7:16 pm
Forum: RF2 Discussions
Topic: RF 2 Discussion
Replies: 258
Views: 22334

OGRE actually is a pretty good engine. i've been checking it out a lot lately because Psychopath is using it for ClockworkEngine now. The fact that it has it's own format is a downside... but Genesis is the same way. you pretty much HAVE TO HAVE MILKSHAPE if you are gonna do ANYTHING with RF, becaus...
by GD1
Sun Jun 10, 2007 4:54 pm
Forum: Modelers Corner
Topic: New versions of milkshape crashon .bdy import.
Replies: 10
Views: 1235

that just sucks! I'm glad i didn't update.
by GD1
Thu Jun 07, 2007 1:40 am
Forum: General Discussions
Topic: System Shock
Replies: 16
Views: 2200

seriously. i'd love to see ur stuff. your demos with RF were awesome, so i can only imagine your new stuff.
by GD1
Mon Jun 04, 2007 11:05 pm
Forum: Modelers Corner
Topic: Found some ZBrush alternatives for the developer short on $
Replies: 11
Views: 907

ooops, i read 2.08... not 2.8

sorry, but yeah, the version i linked to won't do you any good. I'm sure you've gotta be able to find it somewhere though.
by GD1
Mon Jun 04, 2007 11:02 pm
Forum: Game Designs
Topic: Game Idea
Replies: 12
Views: 1456

yeah, i agree. too bad they canceled the show. I don't think there would be too much of a problem with the story the way that it is. give it a shot, see how it works out.
by GD1
Sat Jun 02, 2007 5:46 pm
Forum: Game Designs
Topic: Game Idea
Replies: 12
Views: 1456

hmmm... can you say "Jericho".... seriously, i like the idea, but it sounds just like the TV show.
by GD1
Sat Jun 02, 2007 5:43 pm
Forum: Modelers Corner
Topic: Found some ZBrush alternatives for the developer short on $
Replies: 11
Views: 907

uhmm.... linky linky http://ftp.gnome.org/pub/gnome/binaries ... 10.7-1.exe

not sure if thats the version you wnat or not, but it says 2.10
by GD1
Sat Jun 02, 2007 5:38 pm
Forum: General Discussions
Topic: Your story
Replies: 14
Views: 1085

Re: Your story

it all started with runescape. lol... my friend was a level 90 or 92, cant remember. anways, i basically got into game dev in the same way. I had always fantasized about making my own games, ever since i was about 8 or 9 years old. but, what really got me started was Halo. I had the pc demo, and i ...
by GD1
Fri May 18, 2007 1:07 am
Forum: Game Designs
Topic: my first real game map(game thread)
Replies: 150
Views: 7435

i like the brick texture. i agree, the door is a bit bright compared to the rest. it just looks kinda out of place. u should think of adding some kind of transitional border where the building meets the ground. also, a frame around the door or an overhang above it might make it look a little more li...