Search found 8 matches
- Thu Sep 20, 2007 4:38 am
- Forum: Level Design & Entity Usage
- Topic: 45 degree angles with cut brush?
- Replies: 5
- Views: 533
Cool! have been experimenting the last 15 minutes while waiting for a reply to my post. I can see how I can use the staircase template used as a ramp to get my angles. Nifty! Will also have to try out the arch....that could open up a lot of possibilities since there are numerous settings that can be...
- Thu Sep 20, 2007 3:36 am
- Forum: Level Design & Entity Usage
- Topic: 45 degree angles with cut brush?
- Replies: 5
- Views: 533
45 degree angles with cut brush?
Hello everyone! New to the scene of RF and I have a question. I notice that there are only basic shape templates. Can I use cut brush to create a 45 degree angle to a block, then use this block to cut brush a section from another block in order to have a 45 degree angle like around the top of a door...
- Thu Sep 20, 2007 2:30 am
- Forum: Setup, Post Install Support
- Topic: Washed out textures in RFEditPro?
- Replies: 13
- Views: 1213
I hate to change the topic of this post, but does anybody know how I can download the Media Pack that goes with the PDF file Making 3D Games with Reality Factor by Dan Valeo. All the links that I can find takes me to http://www.gamecore.ca/ and a user name and password is required to download the me...
- Thu Sep 20, 2007 1:38 am
- Forum: Setup, Post Install Support
- Topic: Washed out textures in RFEditPro?
- Replies: 13
- Views: 1213
- Thu Sep 20, 2007 12:43 am
- Forum: Setup, Post Install Support
- Topic: Washed out textures in RFEditPro?
- Replies: 13
- Views: 1213
Its not that important anyway, was just wondering why they would not show up. I am curious as to what format the default textures where when they were first included in the pack. At least I have the texture info above the texture window to tell which texture I'm selecting. Anyway, on with the show.....
- Wed Sep 19, 2007 5:57 am
- Forum: Setup, Post Install Support
- Topic: Washed out textures in RFEditPro?
- Replies: 13
- Views: 1213
Thanks for the reply! I was not too concerned about it, but would be nice to have a better preview. Is there a special reason why the default texture pack has good previews? A couple more questions if you don't mind.... I've read that there might be a RF2. Will this be coming out soon or is it a way...
- Wed Sep 19, 2007 4:21 am
- Forum: Setup, Post Install Support
- Topic: Is anyone else having problems with all the reatures of this
- Replies: 10
- Views: 1403
- Wed Sep 19, 2007 3:55 am
- Forum: Setup, Post Install Support
- Topic: Washed out textures in RFEditPro?
- Replies: 13
- Views: 1213
Washed out textures in RFEditPro?
Hello everyone! I'm new here and have RF installed and working. My problem is when I import a new texture pack, the textures seems to be washed out. Weird looking! I've tried .bmp and .tga files and they both look the same way. They are just normal textures, 8 bit RGB, 24 bit resolution saved from p...