Search found 24 matches
- Tue Dec 06, 2005 11:53 am
- Forum: Level Design & Entity Usage
- Topic: How does this look like with a newb to terrains?
- Replies: 2
- Views: 577
The water isn't exported. You have to build it yourself. I think it's not bad! I think if you would make the player scale lower it would seem like a really big world. thanks ;) i have put alot of stuff in like trees, and i used the sun lighting, but i think i am gona put a few more lights in places...
- Mon Dec 05, 2005 11:04 pm
- Forum: RF Scripting
- Topic: k...this is a lot of confusing.
- Replies: 2
- Views: 510
- Mon Dec 05, 2005 10:44 pm
- Forum: RF Scripting
- Topic: k...this is a lot of confusing.
- Replies: 2
- Views: 510
k...this is a lot of confusing.
i am not realy a scripter, and i was trying to do the tut here: http://www.mapvault.com/uploads/rf/Health.zip
and i guess i would just type in note pad, but wtf do i do with it after that? lol
and i guess i would just type in note pad, but wtf do i do with it after that? lol
- Mon Dec 05, 2005 10:37 pm
- Forum: General Discussions
- Topic: The new RF
- Replies: 12
- Views: 1471
- Mon Dec 05, 2005 10:21 pm
- Forum: General Discussions
- Topic: The new RF
- Replies: 12
- Views: 1471
- Mon Dec 05, 2005 10:20 pm
- Forum: Level Design & Entity Usage
- Topic: How does this look like with a newb to terrains?
- Replies: 2
- Views: 577
How does this look like with a newb to terrains?
i posted it on another site, here is the like, this is just a terrain that iput together to do the textures, and get a feel for makeing a terrain, i could not get the water into RF tough
http://www.leetgamers.org/showflat.php/ ... ge/0#27008
http://www.leetgamers.org/showflat.php/ ... ge/0#27008
- Mon Dec 05, 2005 9:58 pm
- Forum: Level Design & Entity Usage
- Topic: I can't preview my level...
- Replies: 13
- Views: 1589
- Mon Dec 05, 2005 9:02 pm
- Forum: Level Design & Entity Usage
- Topic: outside
- Replies: 17
- Views: 2003
RF FAQ http://terrymorgan.net/rffaq.zip Example of outside level Demos, Tutorials http://terrymorgan.net/download.htm Pics at screenshots, same page. lol, you put that link in like everything, i guess it woul be helpfull, but people dont like to look trough something like that, they want to be able...
- Mon Dec 05, 2005 2:12 am
- Forum: General Discussions
- Topic: experimentation
- Replies: 8
- Views: 900
wow...........i cant wait till i get that good to do that in a few hours...
that fog reminds me of a halo map: http://h2secrets.tripod.com/sitebuilder ... ckwash.jpg
that fog reminds me of a halo map: http://h2secrets.tripod.com/sitebuilder ... ckwash.jpg
- Mon Dec 05, 2005 2:07 am
- Forum: General Discussions
- Topic: The new RF
- Replies: 12
- Views: 1471
- Mon Dec 05, 2005 1:55 am
- Forum: General Discussions
- Topic: The new RF
- Replies: 12
- Views: 1471
The new RF
Why is it so diffrent from the last one, the last one had like wepons, maps, and all the good stuff in it, and now, it is just uber plain, what happend to all the other stuff?
- Mon Dec 05, 2005 1:52 am
- Forum: Modelers Corner
- Topic: Gmax to .act
- Replies: 27
- Views: 2784
this is what i am getting with Actor Studio Building 'C:\RealityFactory\tools\Roboto.apj' Actor doesn't exist: '.\BldTemp\Roboto.BDY' out of date. (Doesn't exist) '.\BldTemp\Roboto.BDY' out of date. (Doesn't exist) Making Body Making Body '.\BldTemp\Roboto.BDY' from NFO 'Roboto.nfo' Warning: no mate...
- Mon Dec 05, 2005 12:41 am
- Forum: Modelers Corner
- Topic: Gmax to .act
- Replies: 27
- Views: 2784
- Mon Dec 05, 2005 12:08 am
- Forum: Modelers Corner
- Topic: Gmax to .act
- Replies: 27
- Views: 2784
when i just click run script, nothing comes up, to get that one, I just clicked open script. oh i see what i did, was this what i was suposed to get Welcome to MAXScript. KEYEXP 2.1 Number of Bones = 0 Key Data 0 100 30 Key Data Complete NFO 2.0 Material List Number of Materials = 0 Bone List Number...
- Sun Dec 04, 2005 11:32 pm
- Forum: Modelers Corner
- Topic: Gmax to .act
- Replies: 27
- Views: 2784