Search found 13 matches
- Sun Apr 20, 2008 6:18 am
- Forum: RF Scripting
- Topic: Weapon Problem need help
- Replies: 1
- Views: 196
Weapon Problem need help
When i compile my level my weapon doesn't show at all could it be my rotation or my script in the weapon.ini folder and does my mace need more than one animation than its idle animation and how do i attach the weapon to my character after i postion my weapon [mace] type = weapon slot = 5 firerate = ...
- Fri Apr 18, 2008 1:40 am
- Forum: RF Scripting
- Topic: Weapon question please need help
- Replies: 0
- Views: 2704
Weapon question please need help
hey guys, once i positioned my mace to where i wanted and i compiled my level, and when i pressed F2 for the third person my mace turned out that it wasn't attached to my characters hand how do i my mace to my characters hand
- Mon Apr 14, 2008 4:16 am
- Forum: RF Scripting
- Topic: Scripting Questions
- Replies: 1
- Views: 226
Scripting Questions
hey guys is this the right way to write a sword in the weapon.ini folder and i got one question since my sword doesn't have a projectile to i need to make one or leave the sword without a projectile [sword] type = weapon slot = 5 firerate = 0.25 catagory = melee attribute = health damage = 20 ammuni...
- Fri Apr 11, 2008 1:06 am
- Forum: RF Scripting
- Topic: Pawn problem need help
- Replies: 1
- Views: 205
Pawn problem need help
could someone tell me how to give a pawn a weapon because i just don't know how to do it
- Tue Apr 08, 2008 2:00 am
- Forum: RF Scripting
- Topic: Character questions
- Replies: 1
- Views: 208
Character questions
hey guys my first question is how do you install a weapon like a sword into the weapon ini folder and what do i do since it does not have a projectile. My second question is how would you setup up your character in the player setup ini folder only using these animations attack,run,idle and die My th...
- Mon Apr 07, 2008 9:39 pm
- Forum: Level Design & Entity Usage
- Topic: level problem
- Replies: 1
- Views: 192
level problem
hey could someone tell me why when i put in my pawn and try to compile the level the RF Edit Pro program just turns off
- Sat Apr 05, 2008 2:34 am
- Forum: RF Scripting
- Topic: Pawn Questions
- Replies: 0
- Views: 2445
Pawn Questions
hey guys, my first question is how and where do you go to install a weapon for a pawn, my second question is that when my pawn plays his death animation he is floating in the air when he dies could you tell me what i did wrong.
- Thu Apr 03, 2008 5:27 am
- Forum: RF Scripting
- Topic: Pawn Problem
- Replies: 1
- Views: 231
Pawn Problem
hey, the problem i have is when my pawn is rotating,attacking and when it is moving towards me it plays the default pose instead of the animations and also when it dies it just stands their instead of playing the animation could you help me here is my script { // Monster Melee Attack // Definitions ...
- Sun Mar 23, 2008 11:19 pm
- Forum: RF Scripting
- Topic: Pawn problem
- Replies: 6
- Views: 467
Re: Pawn problem
is it because i did not put any script points
darksmaster923 how would i trigger these actions so the pawn will work
darksmaster923 how would i trigger these actions so the pawn will work
- Sun Mar 23, 2008 10:43 pm
- Forum: RF Scripting
- Topic: Pawn problem
- Replies: 6
- Views: 467
Re: Pawn problem
here is my script { Spawn[() { Console(true); AttributeOrder("health",20,"Die"); FindTargetOrder(200,"Alert","health"); SetFOV(360); HostilePlayer(true); HostileSame(false); HoostileDifferent(false); SetGroup("Enemy"); NewOrder("LostTarget"...
- Sun Mar 23, 2008 4:48 am
- Forum: RF Scripting
- Topic: Pawn problem
- Replies: 6
- Views: 467
Pawn problem
could anyone tell me why my pawn only does the animation that is specified in the bounding box animation instead of following what is written in the script
- Sat Mar 22, 2008 12:05 am
- Forum: RF Scripting
- Topic: RF scripting problem
- Replies: 3
- Views: 317
Re: RF scripting problem
yah i tried those suggestions and all the monster does is play his idle animation he still just stands thier doing nothing could you help me figure out what the problem is
- Tue Mar 18, 2008 10:51 pm
- Forum: RF Scripting
- Topic: RF scripting problem
- Replies: 3
- Views: 317
RF scripting problem
I'm new to this can anyone tell me whats wrong with my script my monster just stands thier and doesn't attack at all and could you also help me get help to do a melee attack. Spawn[() { Console(true); AttributeOrder("health",20,"Die"); FindTargetOrder(200,"Alert","...