I am happy now
thanks, juutis
xD
Search found 48 matches
- Thu Apr 02, 2009 8:14 pm
- Forum: Programming
- Topic: RealityFactory 1.0 Roadmap
- Replies: 37
- Views: 13613
- Thu Apr 02, 2009 12:42 pm
- Forum: Programming
- Topic: RealityFactory 1.0 Roadmap
- Replies: 37
- Views: 13613
Re: RealityFactory 1.0 Roadmap
We need a reply! we need to know if the next version will be released or if we must stay with the 0.76!
Pasan de nosotros y hasta de los suyos...
Pasan de nosotros y hasta de los suyos...
- Sun Mar 15, 2009 4:46 pm
- Forum: Programming
- Topic: RealityFactory 1.0 Roadmap
- Replies: 37
- Views: 13613
Re: RealityFactory 1.0 Roadmap
Yes, any problem? will it come a little late? please?
- Sat Sep 13, 2008 6:49 pm
- Forum: RF Scripting
- Topic: Dispersion... Is possible!
- Replies: 4
- Views: 781
Re: Dispersion... Is possible!
Yeah, I know, but I am just learning scripting... (I am very intelligent, I already know that they starts with a "{" xD)
- Sat Sep 13, 2008 12:49 pm
- Forum: RF Scripting
- Topic: Dispersion... Is possible!
- Replies: 4
- Views: 781
Re: Dispersion... Is possible!
Really thanks!!!
So, it is possible without scripting all the weapon system! I am happy
PD: so, do you use this kind of dispersion in your game?
So, it is possible without scripting all the weapon system! I am happy
PD: so, do you use this kind of dispersion in your game?
- Fri Sep 12, 2008 11:57 am
- Forum: Game Designs
- Topic: [CLOSED] Metal Force [CLOSED]
- Replies: 197
- Views: 28905
Re: Metal Force (new screens)
a-w-e-s-o-m-e
- Fri Sep 12, 2008 11:53 am
- Forum: RF Scripting
- Topic: Dispersion... Is possible!
- Replies: 4
- Views: 781
Dispersion... Is possible!
Well, everybody said me that, to do dispersion, I would need a scripted weapon. But, in another post, Juutis, gave me this script to do that the camera shakes when I shoot a kind o proyectile: { tilttimer [0] tiltamount [0] rotateamount [0] lastbullets [0] Spawn[ () { LowLevel("run"); } ] ...
- Sun Aug 24, 2008 12:54 pm
- Forum: RF Scripting
- Topic: Dual Weapons
- Replies: 5
- Views: 820
Re: Dual Weapons
Scripted weapons
Juutis knows a lot of that XD
Juutis knows a lot of that XD
- Sat Aug 16, 2008 5:58 pm
- Forum: Game Designs
- Topic: [CLOSED] Metal Force [CLOSED]
- Replies: 197
- Views: 28905
Re: Metal Force (new screens)
Oh my god!! awesome!
- Thu Aug 14, 2008 1:25 pm
- Forum: RF Scripting
- Topic: Have a nice death XD
- Replies: 0
- Views: 2736
Have a nice death XD
Hello again! now, i'm trying to do that, when you death, the camera goes with the player to the floor, and after that, you can move the camera around (like in half life). So, I want to do that when you death, the screen goes black slowly... (like in nirhis XD). Now, I have a fixed camera and a views...
- Sun Aug 03, 2008 12:09 pm
- Forum: Programming
- Topic: RealityFactory 0.80 - WIP
- Replies: 66
- Views: 60608
Re: RealityFactory 0.80 - WIP
What's PAL physics system? Is it better than the NGD?
OooOhoh I cannot wait!
OooOhoh I cannot wait!
- Fri Aug 01, 2008 11:52 am
- Forum: RF Scripting
- Topic: Retard the shoot
- Replies: 1
- Views: 364
Retard the shoot
Ok, im here again :lol: Now my question is: it is possible to do that, when you push the shoot buttom, it start the shoot animation, but it doesn't shoot after a few instant later? eeer, like a grenade. When you click, it start the animation (pull off the ''anilla'') but it only shoot a few seconds ...
- Tue Jul 29, 2008 1:54 pm
- Forum: RF Scripting
- Topic: Dispersion?
- Replies: 1
- Views: 336
Dispersion?
It is possible todo that, when you shoot a weapon like a shotgun, it shoots 4 or 5 projectiles with different angles, to do a dispersion-effect? Now i am using a projectile with a shotgun decal, but it looks ugly. Anyway to do this? it necesary to script all the weapon system? thanks a lot
- Tue Jul 29, 2008 12:22 pm
- Forum: RF Scripting
- Topic: A little question
- Replies: 30
- Views: 2533
Re: A little question
Please dont kill me for this: Is there anyway to do that the camera returns to the initial position? in this way, if you shoot more slowly you can get more accuracy, but if you shoot like rambo, the shoots will impact in far places XD It is not really necesary, but it would be cool no? Thanks a lot ...
- Mon Jul 28, 2008 3:25 pm
- Forum: Bug Reports
- Topic: [INVALID] Attribute bug?
- Replies: 5
- Views: 656
Re: Why?????Attribute bug?
WHen I did the ak47, i couldn't get this. When I did the cm4, I could get the ak, but not the cm4. When I did the m16, and the galil, I could get the ak46 and the cm4, but not the galil or the m16. And now, i made the glock, and i can get all weapons except glock Always remember to add a couple of ...