Search found 48 matches

by Lynkyn
Thu Apr 02, 2009 8:14 pm
Forum: Programming
Topic: RealityFactory 1.0 Roadmap
Replies: 37
Views: 10077

Re: RealityFactory 1.0 Roadmap

I am happy now
thanks, juutis

xD
by Lynkyn
Thu Apr 02, 2009 12:42 pm
Forum: Programming
Topic: RealityFactory 1.0 Roadmap
Replies: 37
Views: 10077

Re: RealityFactory 1.0 Roadmap

We need a reply! we need to know if the next version will be released or if we must stay with the 0.76!


Pasan de nosotros y hasta de los suyos...
by Lynkyn
Sun Mar 15, 2009 4:46 pm
Forum: Programming
Topic: RealityFactory 1.0 Roadmap
Replies: 37
Views: 10077

Re: RealityFactory 1.0 Roadmap

Yes, any problem? will it come a little late? please?
by Lynkyn
Sat Sep 13, 2008 6:49 pm
Forum: RF Scripting
Topic: Dispersion... Is possible!
Replies: 4
Views: 503

Re: Dispersion... Is possible!

Yeah, I know, but I am just learning scripting... (I am very intelligent, I already know that they starts with a "{" xD)
by Lynkyn
Sat Sep 13, 2008 12:49 pm
Forum: RF Scripting
Topic: Dispersion... Is possible!
Replies: 4
Views: 503

Re: Dispersion... Is possible!

Really thanks!!!

So, it is possible without scripting all the weapon system! :mrgreen: I am happy

PD: so, do you use this kind of dispersion in your game?
by Lynkyn
Fri Sep 12, 2008 11:57 am
Forum: Game Designs
Topic: [CLOSED] Metal Force [CLOSED]
Replies: 197
Views: 20266

Re: Metal Force (new screens)

a-w-e-s-o-m-e
by Lynkyn
Fri Sep 12, 2008 11:53 am
Forum: RF Scripting
Topic: Dispersion... Is possible!
Replies: 4
Views: 503

Dispersion... Is possible!

Well, everybody said me that, to do dispersion, I would need a scripted weapon. But, in another post, Juutis, gave me this script to do that the camera shakes when I shoot a kind o proyectile: { tilttimer [0] tiltamount [0] rotateamount [0] lastbullets [0] Spawn[ () { LowLevel("run"); } ] run[ () { ...
by Lynkyn
Sun Aug 24, 2008 12:54 pm
Forum: RF Scripting
Topic: Dual Weapons
Replies: 5
Views: 505

Re: Dual Weapons

Scripted weapons

Juutis knows a lot of that XD
by Lynkyn
Sat Aug 16, 2008 5:58 pm
Forum: Game Designs
Topic: [CLOSED] Metal Force [CLOSED]
Replies: 197
Views: 20266

Re: Metal Force (new screens)

Oh my god!! awesome!
by Lynkyn
Thu Aug 14, 2008 1:25 pm
Forum: RF Scripting
Topic: Have a nice death XD
Replies: 0
Views: 2606

Have a nice death XD

Hello again! now, i'm trying to do that, when you death, the camera goes with the player to the floor, and after that, you can move the camera around (like in half life). So, I want to do that when you death, the screen goes black slowly... (like in nirhis XD). Now, I have a fixed camera and a views...
by Lynkyn
Sun Aug 03, 2008 12:09 pm
Forum: Programming
Topic: RealityFactory 0.80 - WIP
Replies: 66
Views: 53843

Re: RealityFactory 0.80 - WIP

What's PAL physics system? Is it better than the NGD?

OooOhoh I cannot wait! :mrgreen:
by Lynkyn
Fri Aug 01, 2008 11:52 am
Forum: RF Scripting
Topic: Retard the shoot
Replies: 1
Views: 285

Retard the shoot

Ok, im here again :lol: Now my question is: it is possible to do that, when you push the shoot buttom, it start the shoot animation, but it doesn't shoot after a few instant later? eeer, like a grenade. When you click, it start the animation (pull off the ''anilla'') but it only shoot a few seconds ...
by Lynkyn
Tue Jul 29, 2008 1:54 pm
Forum: RF Scripting
Topic: Dispersion?
Replies: 1
Views: 242

Dispersion?

It is possible todo that, when you shoot a weapon like a shotgun, it shoots 4 or 5 projectiles with different angles, to do a dispersion-effect? Now i am using a projectile with a shotgun decal, but it looks ugly. Anyway to do this? it necesary to script all the weapon system? thanks a lot :wink:
by Lynkyn
Tue Jul 29, 2008 12:22 pm
Forum: RF Scripting
Topic: A little question
Replies: 30
Views: 1474

Re: A little question

Please dont kill me for this: Is there anyway to do that the camera returns to the initial position? in this way, if you shoot more slowly you can get more accuracy, but if you shoot like rambo, the shoots will impact in far places XD It is not really necesary, but it would be cool no? Thanks a lot ...
by Lynkyn
Mon Jul 28, 2008 3:25 pm
Forum: Bug Reports
Topic: [INVALID] Attribute bug?
Replies: 5
Views: 423

Re: Why?????Attribute bug?

WHen I did the ak47, i couldn't get this. When I did the cm4, I could get the ak, but not the cm4. When I did the m16, and the galil, I could get the ak46 and the cm4, but not the galil or the m16. And now, i made the glock, and i can get all weapons except glock Always remember to add a couple of ...