I'm surrounded by men? Smexy. XDD (kidding) I do need a coder for my game though...anyone willing to help a lady? (Not trying to saound like a lazy noob)ardentcrest wrote:Sorry a what.
O yes one of the... Sorry I'm lost again....
Hold on. didnt we have one here a year or so ago.
Search found 209 matches
- Fri Jul 25, 2008 11:22 pm
- Forum: General Discussions
- Topic: Noob Alert! Bring the torches and pitchforks!
- Replies: 72
- Views: 5117
Re: Noob Alert! Bring the torches and pitchforks!
- Fri Jul 25, 2008 10:07 pm
- Forum: General Discussions
- Topic: Noob Alert! Bring the torches and pitchforks!
- Replies: 72
- Views: 5117
Re: Noob Alert! Bring the torches and pitchforks!
Danimita92 wrote:Welcome man
Thanx man! P.s Just to clear up any confusion, I'm a girl. (To avoid the always akward moment of confusing genders)
- Fri Jul 25, 2008 9:30 pm
- Forum: Modelers Corner
- Topic: CALGARI True space 7.6 now FREE
- Replies: 41
- Views: 11078
Re: CALGARI True space 7.6 now FREE
Nice. Is it easy to use? I tried blender 3D once and...I'm hoping I can use another 3D art program, since I cant use mine for actors. I CAN do textures though. *thinks*
- Fri Jul 25, 2008 9:24 pm
- Forum: Game Designs
- Topic: (wip)Twist of the Moon
- Replies: 77
- Views: 5108
Re: (wip)Twist of the Moon
Hey that sound cool. Do you plan to make kind of a leveling-system that allows you to 'level' the wolf and make it better? Oh! A mod! *perks up* (kidding) Yup. only 3 stats, unless you want me to add magic spells XD 1. Attack- Affects how much damage You do to enemies/prey 2. Speed- Affects how fas...
- Fri Jul 25, 2008 5:58 pm
- Forum: General Discussions
- Topic: Noob Alert! Bring the torches and pitchforks!
- Replies: 72
- Views: 5117
Re: Noob Alert! Bring the torches and pitchforks!
ardentcrest wrote:Welcome.
be better if you bring the models and the map files.Bring the torches and pitchforks
Have fun and demo nice
XD I hope. Thank you!
- Fri Jul 25, 2008 5:22 pm
- Forum: RF Scripting
- Topic: armour?
- Replies: 10
- Views: 429
Re: armour?
Ok! Thank you! *gives everyone a cookie*Lynkyn wrote:It can be an animal a car a stone a plane a bike a Unidentificated-Screaming-Thing or whatever you want XD
- Fri Jul 25, 2008 4:49 pm
- Forum: Game Designs
- Topic: (wip)Twist of the Moon
- Replies: 77
- Views: 5108
Re: (wip)Twist of the Moon
Sorington wrote:good luck! I await some pics!
Hope I can do it too. I usually arent that good at canine anatomy, but I'll take up some tuts and use some refs.
- Fri Jul 25, 2008 4:46 pm
- Forum: General Discussions
- Topic: Noob Alert! Bring the torches and pitchforks!
- Replies: 72
- Views: 5117
Noob Alert! Bring the torches and pitchforks!
Hey! I found this site while looking up "How to make a videogame" on google, and I finally decided to join the forums! :P I had a good idea for a game. And I hope I can finish it! Anyway, I am kiji8989, but you may call me "kiji" My interests are programing, HTML, 3D art, playing...
- Fri Jul 25, 2008 4:32 pm
- Forum: Game Designs
- Topic: (wip)Twist of the Moon
- Replies: 77
- Views: 5108
(wip)Twist of the Moon
I havent seen much of these kind of rpgs exept for Wolf Quest, but I will be working an a videogame called 'Twist of the Moon' It will be a single player wolf sim. After this project, I may even make a similar one, but with horses based on my petsite. If its a hit, I plan to pay that lisence fee. (S...
- Fri Jul 25, 2008 4:25 pm
- Forum: RF Scripting
- Topic: armour?
- Replies: 10
- Views: 429
Re: armour?
Ok, so what about this...does your actor have to be human? Cant it be an animal?
- Fri Jul 25, 2008 2:43 pm
- Forum: RF Scripting
- Topic: armour?
- Replies: 10
- Views: 429
Re: armour?
Sort of that. I really want to know how to change your actors color.
- Fri Jul 25, 2008 1:19 am
- Forum: RF Scripting
- Topic: armour?
- Replies: 10
- Views: 429
armour?
I didnt see anything for this question, so here it is!
How do you make an item change an actors appearence? Like armour?
How do you make an item change an actors appearence? Like armour?
- Thu Jul 24, 2008 4:39 pm
- Forum: Level Design & Entity Usage
- Topic: Different health bars?
- Replies: 6
- Views: 262
Different health bars?
I dunno, but is it possible to make another health bar that goes down over time? I want to use it for my hunting feature.
- Wed Jul 23, 2008 6:17 pm
- Forum: Job Postings
- Topic: Coder Wanted
- Replies: 1
- Views: 3459
Coder Wanted
Can someone please volunteer to help me out un making some more advanced scripts? I've been learning basic things, like making conversations and then basic scripting, etc. But I dunno hjow to do some features I want. I'm not asking for much, just for someone to code some features.