Search found 209 matches

by Kiji8989
Tue Dec 23, 2008 10:58 pm
Forum: Modelers Corner
Topic: Mazimum poly count
Replies: 11
Views: 1980

Re: Mazimum poly count

Ok. THanks for the input, but I'm asking for...the most it can handle without crashing.
by Kiji8989
Tue Dec 23, 2008 4:32 pm
Forum: Modelers Corner
Topic: Mazimum poly count
Replies: 11
Views: 1980

Mazimum poly count

I know a good poly count for RF is around 500-600, but whats the highest poly actor you can put into here?
by Kiji8989
Mon Dec 22, 2008 4:12 pm
Forum: Game Designs
Topic: Making a New Game . (kind of creepy one)
Replies: 28
Views: 11074

Re: Making a New Game . (kind of creepy one)

Oooh. Not bad. Better than what I can do. As for a name, howabout...

Nightmare Illusion?
Voices?

I have a million of these.
by Kiji8989
Tue Nov 11, 2008 4:27 pm
Forum: Level Design & Entity Usage
Topic: Bump mapping and mazes
Replies: 21
Views: 2114

Bump mapping and mazes

Ok, so I admit that I've been real lazy with my game. And I admit making an rpg as big as I first imagined was going over my head a bit. So I had a thought. Why not make a maze game? You could still hunt and stuff but the only difference is the puzzles. (and no coats) But I was wondering if you coul...
by Kiji8989
Fri Sep 26, 2008 11:07 pm
Forum: General Discussions
Topic: Thought you lost me?
Replies: 3
Views: 613

Re: Thought you lost me?

Hehe. Nope. I've just been in seclusion. Reading the manula and stuff ya know. I'll probably only come one here to ask nessisary questions now. But I just wanted to tell you that I'm alive here...
by Kiji8989
Thu Sep 25, 2008 11:36 pm
Forum: General Discussions
Topic: Thought you lost me?
Replies: 3
Views: 613

Thought you lost me?

Then you are DEAD wrong. Like...Bill Clinton wrong. :shock:

Yeah. I had some school work. (Algebra :x ) But now, I am back to work on my ideogame a bit more!
by Kiji8989
Fri Sep 12, 2008 1:56 am
Forum: Job Postings
Topic: Coder Wanted
Replies: 1
Views: 4160

Re: Coder Wanted

bump
by Kiji8989
Fri Sep 05, 2008 10:07 pm
Forum: Job Postings
Topic: Animator To Join Our Team?
Replies: 10
Views: 6011

Re: Animator To Join Our Team?

Juutis wrote:
we even got a scripter - Juutis,yes he is part of the team (I'm not sure he knows that actually)
Well I know now. :lol:

XD
by Kiji8989
Wed Sep 03, 2008 10:44 pm
Forum: Modelers Corner
Topic: 3d studio lite
Replies: 2
Views: 626

Re: 3d studio lite

Bumpeth
by Kiji8989
Wed Sep 03, 2008 10:11 pm
Forum: Job Postings
Topic: Musician Wanted!
Replies: 35
Views: 16331

Re: Musician Wanted!

I luffs it! One thing though...Its going to loop, so add some more musoc to the bongos part.

Pwease. :lol:
by Kiji8989
Sat Aug 30, 2008 11:42 pm
Forum: Job Postings
Topic: Musician Wanted!
Replies: 35
Views: 16331

Re: Musician Wanted!

Nice
by Kiji8989
Sat Aug 30, 2008 7:34 pm
Forum: Sound & Music
Topic: Voice Changer
Replies: 15
Views: 7792

Re: Voice Changer

I'd think you ca nuse any program that makes music and just edit the reverb or something like that.
by Kiji8989
Fri Aug 29, 2008 10:29 pm
Forum: Sound & Music
Topic: what kind of music for a game?
Replies: 8
Views: 4040

Re: what kind of music for a game?

It really depends on what mood you are trying to set. Use epic sounding metal, whatever for more action, battle-ish scenes. And use softer music for...I dunno...sad cutscenes or perhaps a graveyard.
by Kiji8989
Thu Aug 28, 2008 10:08 pm
Forum: RF Scripting
Topic: Pawn talking then attacking
Replies: 7
Views: 1155

Re: Pawn talking then attacking

Ok, thanks. I'll read the manual more.
by Kiji8989
Thu Aug 28, 2008 10:02 pm
Forum: Job Postings
Topic: Musician Wanted!
Replies: 35
Views: 16331

Re: Musician Wanted!

Holy mackeral! Thats....wow....just..wow Couldnt be any better! Wait..theres one song that HAS to be done next. Desert. Make it sound...kinda latin. And kinda middle eastern. with some drum beats in the background.