Thanks, Juutis. I believe the idea behind the project is to reinforce the need to use a wristband when installing a mobo. I can't ask my friend, as he is off on a business trip and can't be reached. He's going to be a wreck being offline for a week!
Anyway, my goal is just to put something together ...
Search found 3 matches
- Wed Oct 29, 2008 10:43 am
- Forum: Level Design & Entity Usage
- Topic: Hopefully a simple question
- Replies: 5
- Views: 746
- Wed Oct 29, 2008 9:26 am
- Forum: Level Design & Entity Usage
- Topic: Hopefully a simple question
- Replies: 5
- Views: 746
Re: Hopefully a simple question
I think I may have the solution. I will try the enitity which replaces a texture on an actor. I'll make my computer an actor, with the back wall of the interior having a texture with no mobo to start, and a texture with a mobo in place in the bdy, as instructed in the docs. Then I'll trigger the ...
- Tue Oct 28, 2008 7:46 am
- Forum: Level Design & Entity Usage
- Topic: Hopefully a simple question
- Replies: 5
- Views: 746
Hopefully a simple question
Howdy,
Long time browser; First time poster. I've been diddling with RF for some time, and I can do the basic junk, but a friend asked me if I can do something for his company. They want an 'educational' 3d 'game' where the player needs to install a motherboard, but can't do it without using a ...
Long time browser; First time poster. I've been diddling with RF for some time, and I can do the basic junk, but a friend asked me if I can do something for his company. They want an 'educational' 3d 'game' where the player needs to install a motherboard, but can't do it without using a ...