Search found 7 matches
- Thu Nov 13, 2008 2:39 pm
- Forum: Level Design & Entity Usage
- Topic: Bump mapping and mazes
- Replies: 21
- Views: 2127
Re: Bump mapping and mazes
on mediafire? but i can download it!
- Thu Nov 13, 2008 9:16 am
- Forum: Level Design & Entity Usage
- Topic: Bump mapping and mazes
- Replies: 21
- Views: 2127
Re: Bump mapping and mazes
ok. I didnt think of that. Here it is:
http://www.mediafire.com/?sharekey=cf53 ... b9a8902bda
Does this work for anyone with bmp2map.exe?
http://www.mediafire.com/?sharekey=cf53 ... b9a8902bda
Does this work for anyone with bmp2map.exe?
- Wed Nov 12, 2008 5:38 pm
- Forum: Level Design & Entity Usage
- Topic: Bump mapping and mazes
- Replies: 21
- Views: 2127
Re: Bump mapping and mazes
do you run this website and Reality Factory?
I tried to upload the bmp file, but the forum didnt let me....
it says: "Sorry, the board attachment quota has been reached."
I tried to upload the bmp file, but the forum didnt let me....
it says: "Sorry, the board attachment quota has been reached."
- Wed Nov 12, 2008 4:32 pm
- Forum: Level Design & Entity Usage
- Topic: Bump mapping and mazes
- Replies: 21
- Views: 2127
Re: Bump mapping and mazes
[quote="paradoxnj"]Did you read the readme.txt and follow the usage instructions?
yes I did. Anything particular in mind? I drew the walls black and changed the palette index for windows and doors to the colours I used. (At least I think I did it correctly).
yes I did. Anything particular in mind? I drew the walls black and changed the palette index for windows and doors to the colours I used. (At least I think I did it correctly).
- Wed Nov 12, 2008 4:24 pm
- Forum: Level Design & Entity Usage
- Topic: Bump mapping and mazes
- Replies: 21
- Views: 2127
Re: Bump mapping and mazes
Sure. And thank you for your help!
hm first it said bmp is not allowed as attachement. Now: "Sorry, the board attachment quota has been reached."
hm first it said bmp is not allowed as attachement. Now: "Sorry, the board attachment quota has been reached."
- Wed Nov 12, 2008 3:54 pm
- Forum: Level Design & Entity Usage
- Topic: Bump mapping and mazes
- Replies: 21
- Views: 2127
Re: Bump mapping and mazes
Is your bitmap 256 colors (8 bit)? Hi paradoxnj! It apparently wasnt. I was using mspaint and saved it as 256color bmp. But when i tried bmpal.exe on the bmp it said it wasnt. So I saved it with irfanview and after that bmpal.exe worked, but bmp2map still produces 6 brushes only... it now says: Rea...
- Wed Nov 12, 2008 10:23 am
- Forum: Level Design & Entity Usage
- Topic: Bump mapping and mazes
- Replies: 21
- Views: 2127
Re: Bump mapping and mazes
Hello! this looks exactly like what i was looking for! does it actually work? edit: i tried it, but dont get it to work. no matter what i draw, I end up with a map with 6 brushes. the log says: BMP2MAP (v.06) - converts 256 color .BMPs into Quake(tm) .MAPs Copyright(C) 1997 - Silicon Slick's Softwar...