Search found 73 matches
- Sat Jun 13, 2015 9:32 pm
- Forum: Game Designs
- Topic: Tales from Space!
- Replies: 4
- Views: 2282
Re: Tales from Space!
Thankyou Vertex, you too, your project is coming along nicely! This is one of the bosses. Its like a broccoli stalk or bean stalk. Did I mention this game is about mutated plantlife? http://i.imgur.com/tbxNhCV.png http://i.imgur.com/yy6GnXG.png http://i.imgur.com/4aeZDw8.png http://i.imgur.com/oYrjo...
- Fri Jun 12, 2015 8:43 pm
- Forum: Game Designs
- Topic: Tales from Space!
- Replies: 4
- Views: 2282
Re: Tales from Space!
And here are a few rigged models, ready for animation!
- Wed Jun 10, 2015 7:45 pm
- Forum: General Discussions
- Topic: How donate to this RF project
- Replies: 4
- Views: 1657
Re: How donate to this RF project
aicd99, Reality Factory is pretty powerful in its own right. In one sentence, you can build a complete game with it and sell it. I hear you though, a graphics and functionality update would be nice but it takes time and effort to get this working properly. I prefer Reality Factory as well because it...
- Wed Jun 10, 2015 7:19 pm
- Forum: Game Designs
- Topic: Tales from Space!
- Replies: 4
- Views: 2282
Tales from Space!
Tales from Space! Thats not the final title but ill use it for now. This is going to be a series of very short episodic games. The tales takes place on a space colony and you play as a security guard that keeps ending up in hairy situations, hence 'Tales'. Im aiming for a cartoon style game, not har...
- Wed Jun 10, 2015 7:13 pm
- Forum: Game Designs
- Topic: Pawn Game
- Replies: 53
- Views: 16665
Re: Pawn Game
Hey nice work, its good to see someone else is still using Reality Factory. Keep it up!
- Wed Jun 10, 2015 7:10 pm
- Forum: Game Designs
- Topic: Robot Game- details inside
- Replies: 14
- Views: 7695
Re: Robot Game- details inside
Oh lord where do I begin? Thanks and sorry for taking a year to post, had a lot of stuff going on. Im posting here and now because Ive moved onto something new. I might come back to this but for now I have another idea im working on. Again thanks for trying the demo guys.
- Sat Mar 08, 2014 7:52 pm
- Forum: Game Designs
- Topic: Robot Game- details inside
- Replies: 14
- Views: 7695
Re: Robot Game- details inside
Veleran im glad someone posted! Thought I was alone here :) IN any case the demo is on its way, try this link for anyone around. http://www.crocko.com/E06991DD179E44BB936B9619D72832E3/Robo_Demo.7z Its a 25MB file I think an decompresses into 131 MB. I couldnt get the VFS file packing to work so when...
- Mon Mar 03, 2014 8:11 pm
- Forum: General Discussions
- Topic: Reality Factory as a Retro Game Creator
- Replies: 14
- Views: 20537
Re: Reality Factory as a Retro Game Creator
Wow was I way off! My DX9 rant was off by an X or two :) Seriously thought this engine went up to DX9. But DX 7 looks pretty good. And besides, what Reality Factory is capable of is still looks good. It runs fast and with all the new hardware out, you can build games with little hit on the CPU or gr...
- Mon Mar 03, 2014 7:45 pm
- Forum: Game Designs
- Topic: Robot Game- details inside
- Replies: 14
- Views: 7695
Re: Robot Game- details inside
Hello everyone, sorry for the no posting for a few months. In any case whoevers still around, while I dont consider this an actual game but sort of a proof of concept where I got the a.i, levels textures and stuff to all work together, its something Im proud of. Its even got a giant boss at the end!...
- Sat Nov 09, 2013 9:10 pm
- Forum: Level Design & Entity Usage
- Topic: How do you get an NPC to drop an item?
- Replies: 4
- Views: 2578
Re: How do you get an NPC to drop an item?
While I still have the chance..... Is there anyway to make a level end AFTER completing a task? Say clearing a room down to the last enemy? Or even better, after boss is defeated, the level simply ends, bypassing the whole "collect a key" problem. Making a health bar appear over an enemies head? Doo...
- Sat Nov 09, 2013 9:02 pm
- Forum: General Discussions
- Topic: Reality Factory as a Retro Game Creator
- Replies: 14
- Views: 20537
Re: Reality Factory as a Retro Game Creator
Gamemaker: I have an idea :wink: Been working on it for the longest time now, heres the thread: http://forum.realityfactory.info/viewtopic.php?f=11&t=5392 Its not a shooter though, im trying to reach a wider audience. It uses all the shooter mechanics with different effects. You dont destroy the rob...
- Sat Nov 09, 2013 8:54 pm
- Forum: Level Design & Entity Usage
- Topic: How do you get an NPC to drop an item?
- Replies: 4
- Views: 2578
Re: How do you get an NPC to drop an item?
QuestofDreams: Thank you for the reply, I KNEW it had something to do with the Attribute entity! However, I added the attribute entity, named the trigger "dropkey". I used the cratea2.act model for the key model. In the enemy script -> SetEventState (dropkey, true); Upon defeat, the crate doesnt sho...
- Mon Nov 04, 2013 7:21 pm
- Forum: General Discussions
- Topic: Reality Factory as a Retro Game Creator
- Replies: 14
- Views: 20537
Re: Reality Factory as a Retro Game Creator
I agree. Reality Factory is a fine engine, its capable of alot. Im still using it now. If only there were more games coming out for it. I don't know if its compatible with newer version of windows or other operating systems but it shouldn't go extinct. It still works up to Direct X 9 and look at S.T...
- Mon Nov 04, 2013 7:03 pm
- Forum: Level Design & Entity Usage
- Topic: How do you get an NPC to drop an item?
- Replies: 4
- Views: 2578
How do you get an NPC to drop an item?
Ive been through the manuals several times and cannot find it anywhere. Say I have a boss that after its defeated, it drops a key that lets you leave the level. Is this possible? I think it has something to do with attributes but... While were here... is there any way to get smoother shadows on obje...
- Mon Nov 04, 2013 6:44 pm
- Forum: Game Designs
- Topic: Robot Game- details inside
- Replies: 14
- Views: 7695
Re: Robot Game- details inside
Ha! Thought I gave up eh? Still going strong!
More to come! What do you think so far?
More to come! What do you think so far?