It looks like you are overwriting the variable "ACTION" continiously in the first script as the order is looping.
So when you changed it in the second script it is instantaneously changed back to the first value.
You have to define and init the variable in the HEADER. You can also init it in a ...
Search found 21 matches
- Mon Sep 10, 2007 12:24 am
- Forum: RF Scripting
- Topic: Global Variable
- Replies: 13
- Views: 2848
- Wed Sep 13, 2006 6:01 am
- Forum: RF Scripting
- Topic: Menu-Commands via Script
- Replies: 5
- Views: 1571
- Sun Sep 10, 2006 9:08 am
- Forum: RF Scripting
- Topic: Menu-Commands via Script
- Replies: 5
- Views: 1571
Menu-Commands via Script
Hi,
is it possible to trigger Menu-commands from a controller script ?
For example: "Quit Game", "Load Level", "Select Player Actor", "Set Main Volume", "Write Settings", "Read Settings", and so on ?
I want to build a 3d Menu, the standard Menu is VERY hard to design and also very unflexible in ...
is it possible to trigger Menu-commands from a controller script ?
For example: "Quit Game", "Load Level", "Select Player Actor", "Set Main Volume", "Write Settings", "Read Settings", and so on ?
I want to build a 3d Menu, the standard Menu is VERY hard to design and also very unflexible in ...
- Mon Jul 31, 2006 8:09 pm
- Forum: Feature Requests
- Topic: self.IsFalling Priority
- Replies: 4
- Views: 1524
- Mon Jul 31, 2006 11:55 am
- Forum: Feature Requests
- Topic: self.IsFalling Priority
- Replies: 4
- Views: 1524
self.IsFalling Priority
Is it possible to give the special Variable self.IsFalling a higher update-priority ?
So that the system checks more often if the Pawn has landed.
At the moment, I did not find a way to play a landing Animation in time.
There is always a gap of nearly a whole second.
Or maybe it is possible to ...
So that the system checks more often if the Pawn has landed.
At the moment, I did not find a way to play a landing Animation in time.
There is always a gap of nearly a whole second.
Or maybe it is possible to ...
- Mon Jul 31, 2006 11:40 am
- Forum: Feature Requests
- Topic: Please NO Installer
- Replies: 0
- Views: 1087
Please NO Installer
As I read in the News, there will be an Update soon - with an Installer...
Please release it in a simple ZIP...
I have several "Installations" (meaning several Folders of a complete RF-Package) for each Project, cos this is a clean way to work.
Last Release I had to use several differnt Temp ...
Please release it in a simple ZIP...
I have several "Installations" (meaning several Folders of a complete RF-Package) for each Project, cos this is a clean way to work.
Last Release I had to use several differnt Temp ...
- Mon Jul 31, 2006 10:44 am
- Forum: Bug Reports
- Topic: [OBSOLETE] Overlay buggy ?
- Replies: 3
- Views: 1688
- Sun Jul 09, 2006 10:27 am
- Forum: Setup, Post Install Support
- Topic: Spyware in Reality Factory ?!
- Replies: 6
- Views: 3129
OK, it looks like RF ist trying to use the first internet connection it can find. In this case the connection was established by a tracking cookie.
In Detail:
I blocked RF to establish a connection (dial in) right after install as default setting, when ZoneAlarm made me aware of that the first time ...
In Detail:
I blocked RF to establish a connection (dial in) right after install as default setting, when ZoneAlarm made me aware of that the first time ...
- Sun Jun 18, 2006 5:03 pm
- Forum: Setup, Post Install Support
- Topic: Spyware in Reality Factory ?!
- Replies: 6
- Views: 3129
Spyware in Reality Factory ?!
RealityFactory.exe is trying to connect to the Internet on Startup.
The Destination IP is 80.48.15.24.
This is a "Hitcollector" from Gemius.com, a professional datakeeper who sells statistics about internet users.
Why did you put that into RF.
When my Demo is finished, I dont want to spread this ...
The Destination IP is 80.48.15.24.
This is a "Hitcollector" from Gemius.com, a professional datakeeper who sells statistics about internet users.
Why did you put that into RF.
When my Demo is finished, I dont want to spread this ...
- Sun Jun 18, 2006 4:51 pm
- Forum: Bug Reports
- Topic: Frame rate gets REAL slow in first-person view. :(
- Replies: 5
- Views: 2088
- Thu Jan 26, 2006 5:52 pm
- Forum: RF Scripting
- Topic: Animations and Timing
- Replies: 5
- Views: 1827
- Wed Jan 25, 2006 7:26 pm
- Forum: RF Scripting
- Topic: Syntax for combining Variablenames
- Replies: 8
- Views: 2502
- Wed Jan 25, 2006 8:22 am
- Forum: RF Scripting
- Topic: Syntax for combining Variablenames
- Replies: 8
- Views: 2502
- Tue Jan 24, 2006 10:08 am
- Forum: RF Scripting
- Topic: Syntax for combining Variablenames
- Replies: 8
- Views: 2502
- Mon Jan 23, 2006 7:53 pm
- Forum: RF Scripting
- Topic: Syntax for combining Variablenames
- Replies: 8
- Views: 2502