Search found 21 matches
- Mon Sep 10, 2007 12:24 am
- Forum: RF Scripting
- Topic: Global Variable
- Replies: 13
- Views: 1123
- Wed Sep 13, 2006 6:01 am
- Forum: RF Scripting
- Topic: Menu-Commands via Script
- Replies: 5
- Views: 798
@ psYco I think it would be MUCH easier, because you could design the Menu with RF-Edit. @ jonas Thats exactly what I am trying to do. The problem is, that I can, on the one hand, design the buttons as 3d Objects - but, on the other hand, dont get access to the usual Menu-Commands via script. As I s...
- Sun Sep 10, 2006 9:08 am
- Forum: RF Scripting
- Topic: Menu-Commands via Script
- Replies: 5
- Views: 798
Menu-Commands via Script
Hi, is it possible to trigger Menu-commands from a controller script ? For example: "Quit Game", "Load Level", "Select Player Actor", "Set Main Volume", "Write Settings", "Read Settings", and so on ? I want to build a 3d Menu, the standard ...
- Mon Jul 31, 2006 8:09 pm
- Forum: Feature Requests
- Topic: self.IsFalling Priority
- Replies: 4
- Views: 835
It happens in a single looping Low Level Order with 6 Lines. I never had use for the self.ThinkTime, cos most of the time the scripts are already tending to be slow. Which can be seen in Movements and Rotations. Maybe for a controler script, with extremely low priority, I guess I would use self.Thin...
- Mon Jul 31, 2006 11:55 am
- Forum: Feature Requests
- Topic: self.IsFalling Priority
- Replies: 4
- Views: 835
self.IsFalling Priority
Is it possible to give the special Variable self.IsFalling a higher update-priority ? So that the system checks more often if the Pawn has landed. At the moment, I did not find a way to play a landing Animation in time. There is always a gap of nearly a whole second. Or maybe it is possible to check...
- Mon Jul 31, 2006 11:40 am
- Forum: Feature Requests
- Topic: Please NO Installer
- Replies: 0
- Views: 621
Please NO Installer
As I read in the News, there will be an Update soon - with an Installer... Please release it in a simple ZIP... I have several "Installations" (meaning several Folders of a complete RF-Package) for each Project, cos this is a clean way to work. Last Release I had to use several differnt Te...
- Mon Jul 31, 2006 10:44 am
- Forum: Bug Reports
- Topic: [OBSOLETE] Overlay buggy ?
- Replies: 3
- Views: 939
- Sun Jul 09, 2006 10:27 am
- Forum: Setup, Post Install Support
- Topic: Spyware in Reality Factory ?!
- Replies: 6
- Views: 1684
OK, it looks like RF ist trying to use the first internet connection it can find. In this case the connection was established by a tracking cookie. In Detail: I blocked RF to establish a connection (dial in) right after install as default setting, when ZoneAlarm made me aware of that the first time,...
- Sun Jun 18, 2006 5:03 pm
- Forum: Setup, Post Install Support
- Topic: Spyware in Reality Factory ?!
- Replies: 6
- Views: 1684
Spyware in Reality Factory ?!
RealityFactory.exe is trying to connect to the Internet on Startup. The Destination IP is 80.48.15.24. This is a "Hitcollector" from Gemius.com, a professional datakeeper who sells statistics about internet users. Why did you put that into RF. When my Demo is finished, I dont want to sprea...
- Sun Jun 18, 2006 4:51 pm
- Forum: Bug Reports
- Topic: Frame rate gets REAL slow in first-person view. :(
- Replies: 5
- Views: 1182
- Thu Jan 26, 2006 5:52 pm
- Forum: RF Scripting
- Topic: Animations and Timing
- Replies: 5
- Views: 868
- Wed Jan 25, 2006 7:26 pm
- Forum: RF Scripting
- Topic: Syntax for combining Variablenames
- Replies: 8
- Views: 1376
- Wed Jan 25, 2006 8:22 am
- Forum: RF Scripting
- Topic: Syntax for combining Variablenames
- Replies: 8
- Views: 1376
- Tue Jan 24, 2006 10:08 am
- Forum: RF Scripting
- Topic: Syntax for combining Variablenames
- Replies: 8
- Views: 1376
- Mon Jan 23, 2006 7:53 pm
- Forum: RF Scripting
- Topic: Syntax for combining Variablenames
- Replies: 8
- Views: 1376