Search found 5 matches

by dekuie
Tue Jan 24, 2006 3:41 am
Forum: Level Design & Entity Usage
Topic: Static meshes
Replies: 1
Views: 343

Static meshes

I havent come across this in the RFedit pro.. I want to import homemade static meshes from my modelign program like maya. And i have milkshape so converting to the rigth format wotn be any trouble (if this is even posible) Lets say i have modeled a statue, and i want it in the level, how do i import...
by dekuie
Tue Jan 24, 2006 1:03 am
Forum: General Discussions
Topic: space escape demo?
Replies: 2
Views: 481

space escape demo?

I've tried to find the demo of space escape as well at the media library for the tutorial... but all the links lead to a dead portion of the site i guess (http://www.realityfactory.ca/pickles/MediaPack.zip) Any help?
by dekuie
Sun Jan 22, 2006 7:26 pm
Forum: General Discussions
Topic: Compiling question
Replies: 5
Views: 479

Sorry about the miss understanding, I finnished the m3drf.pdf book.

So it's premade engine that is customizable. This would have turned me off but luckly the source for the RealityFactory.exe is available so i can modify what i need. Thanks for the reply.
by dekuie
Sun Jan 22, 2006 5:46 pm
Forum: General Discussions
Topic: Compiling question
Replies: 5
Views: 479

I'm lost, "no need to compile in c++" ? Does the engine compile to exe at all? and how?
by dekuie
Sat Jan 21, 2006 11:18 pm
Forum: General Discussions
Topic: Compiling question
Replies: 5
Views: 479

Compiling question

I am looking over the engine (as i have doen with many others before this) I like the engine but i'm not certian about it's usability for my project. My question is can anyone here give me a very basic, step by step (Each step being no more than a sentence at most. if posible) of how a game with thi...