Search found 40 matches

by Pickles
Wed Jan 07, 2009 10:05 pm
Forum: General Discussions
Topic: 3D engines
Replies: 149
Views: 71787

Re: 3D engines

"It's nowhere near perfect yet." You ain't kidding. It still needs a tonne of work. And I don't remember anyone saying my models suck, but yeah they do. (I'm no modeller.) But I've still been playing with RF and to me is still one of the best and the quickest to learn game engines around. ...
by Pickles
Thu Aug 28, 2008 1:27 pm
Forum: General Discussions
Topic: 3D engines
Replies: 149
Views: 71787

Re: 3D engines

Thought I would post the change log since ALOT has changed since the first FreeVector thread. I'm going to make a few more games with it and then write a book on how to get the most out of the engine. Version 1.2.1 - Automatically Create Bump Map Mesh for Non Skinned Meshes and World Objects Only. V...
by Pickles
Wed Aug 27, 2008 5:25 pm
Forum: General Discussions
Topic: 3D engines
Replies: 149
Views: 71787

Re: 3D engines

FreeVector - http://www.bookshock.com/software/frv/freevector.html 12 FreeVector Games - http://www.picklejargames.com/ # No Compiler Required # Rendering controlled by FX files - Alter the renderer as you need. # Easy to use scriptable interface to control pawns and the player. # Easy to build menu...
by Pickles
Wed Oct 31, 2007 6:13 pm
Forum: General Discussions
Topic: Anger: This forums flu?
Replies: 38
Views: 3259

OH, I already replaced the models... Any other crap you people have to say about it? Feel free.
by Pickles
Wed Oct 31, 2007 6:01 pm
Forum: General Discussions
Topic: Anger: This forums flu?
Replies: 38
Views: 3259

You showed me paraliax with a MOVING light. You know crap. Parralax is a phenomena that results with the relationship between the view and the light souce. What the hell do you know.
by Pickles
Wed Oct 31, 2007 5:41 pm
Forum: General Discussions
Topic: Anger: This forums flu?
Replies: 38
Views: 3259

Know this punk asses. While you guys are still here trying to put together some demo that belongs to the owner of Genesis, I'll be making and selling games that make your cheesy demos look like crap.
by Pickles
Wed Oct 31, 2007 5:31 pm
Forum: General Discussions
Topic: Anger: This forums flu?
Replies: 38
Views: 3259

All of you nobodies are talking about me? GET A LIFE! That post is to show that FreeVector is working and making games. That's it. As for constructive critisicm. Which I dind't even expect at all. I got ZERO. What was the first... >>That sucks.<< Oh yeah real constructive. But I was still nice becau...
by Pickles
Fri Oct 26, 2007 9:34 pm
Forum: General Discussions
Topic: First FreeVector Game
Replies: 28
Views: 3138

To all of you newbies. I've known Steven8 longer then all of you put together. Whatever I say to him is between me and him. He's a grown man he can take it. I posted some screens, but since then removed them since your opinions have simple become a worthless argument over what next gen. Next Gen was...
by Pickles
Fri Oct 26, 2007 7:48 am
Forum: General Discussions
Topic: First FreeVector Game
Replies: 28
Views: 3138

>>a buzz-word for the "new technology"<< Yeah, new graphics card technology. There's nothing confusing about it at all. I go to my own IGDA meetings, btw. And Steven8, go ahead and lock the thread, add the word moderator to your name and all of a sudden you're joe cop of the forum. Whateve...
by Pickles
Fri Oct 26, 2007 3:51 am
Forum: General Discussions
Topic: First FreeVector Game
Replies: 28
Views: 3138

Here are bigger screenshots. You can see exactly how low poly the models are. I made a large video but it's 20 megs. That's too big for me to distribute.

Image

Image

Image

Image
by Pickles
Fri Oct 26, 2007 3:27 am
Forum: General Discussions
Topic: First FreeVector Game
Replies: 28
Views: 3138

>>why does it look like it's from the 90s<<

I don't know what kind of stupid question that is, but what's obvious is that you have no clue what next gen means. IT USES THE PROGRAMMABLE PIPELINE. Do you know what that is?
by Pickles
Thu Oct 25, 2007 9:48 pm
Forum: General Discussions
Topic: First FreeVector Game
Replies: 28
Views: 3138

I'll post screens of Kumajuso. That game has tonnes of foliage and much better bumpmapping for the models. Also nicer gun models and what not. I'll post them in a few weeks.
by Pickles
Thu Oct 25, 2007 9:28 pm
Forum: General Discussions
Topic: First FreeVector Game
Replies: 28
Views: 3138

>>it is possible to get more out of RF than what thos screens showed<< Never. RF doesn't have shadow mapping or per pixel lighting. But that turbosquid idea is pretty good! All the models I used are from DarkMatter2. Low poly and bad textures. But it still gives you an idea of how the game plays. 10...
by Pickles
Wed Oct 24, 2007 8:58 pm
Forum: General Discussions
Topic: First FreeVector Game
Replies: 28
Views: 3138

First FreeVector Game

http://www.bookshock.com/xvidtrailer01.avi (Requires Xvid codec) Here is the Trailer (without audio) for the first game to be released using FreeVector. I would compare it to Sons of Mars, if anyone remembers that. I know, I know, the videos on the side look terribly, terribly slow. That is because...
by Pickles
Fri Jun 08, 2007 9:49 pm
Forum: General Discussions
Topic: System Shock
Replies: 16
Views: 3046

>>guys were getting off topic<< So what. This is a general discussion forum. Whatever, the perfect example of why I can't sell an engine. It would then require a forum and along with it would be all the posts like that and all the 'game developers' who haven't even been to high school yet. Screw that!