Search found 40 matches
- Wed Jan 07, 2009 10:05 pm
- Forum: General Discussions
- Topic: 3D engines
- Replies: 149
- Views: 71787
Re: 3D engines
"It's nowhere near perfect yet." You ain't kidding. It still needs a tonne of work. And I don't remember anyone saying my models suck, but yeah they do. (I'm no modeller.) But I've still been playing with RF and to me is still one of the best and the quickest to learn game engines around. ...
- Thu Aug 28, 2008 1:27 pm
- Forum: General Discussions
- Topic: 3D engines
- Replies: 149
- Views: 71787
Re: 3D engines
Thought I would post the change log since ALOT has changed since the first FreeVector thread. I'm going to make a few more games with it and then write a book on how to get the most out of the engine. Version 1.2.1 - Automatically Create Bump Map Mesh for Non Skinned Meshes and World Objects Only. V...
- Wed Aug 27, 2008 5:25 pm
- Forum: General Discussions
- Topic: 3D engines
- Replies: 149
- Views: 71787
Re: 3D engines
FreeVector - http://www.bookshock.com/software/frv/freevector.html 12 FreeVector Games - http://www.picklejargames.com/ # No Compiler Required # Rendering controlled by FX files - Alter the renderer as you need. # Easy to use scriptable interface to control pawns and the player. # Easy to build menu...
- Wed Oct 31, 2007 6:13 pm
- Forum: General Discussions
- Topic: Anger: This forums flu?
- Replies: 38
- Views: 3259
- Wed Oct 31, 2007 6:01 pm
- Forum: General Discussions
- Topic: Anger: This forums flu?
- Replies: 38
- Views: 3259
- Wed Oct 31, 2007 5:41 pm
- Forum: General Discussions
- Topic: Anger: This forums flu?
- Replies: 38
- Views: 3259
- Wed Oct 31, 2007 5:31 pm
- Forum: General Discussions
- Topic: Anger: This forums flu?
- Replies: 38
- Views: 3259
All of you nobodies are talking about me? GET A LIFE! That post is to show that FreeVector is working and making games. That's it. As for constructive critisicm. Which I dind't even expect at all. I got ZERO. What was the first... >>That sucks.<< Oh yeah real constructive. But I was still nice becau...
- Fri Oct 26, 2007 9:34 pm
- Forum: General Discussions
- Topic: First FreeVector Game
- Replies: 28
- Views: 3138
To all of you newbies. I've known Steven8 longer then all of you put together. Whatever I say to him is between me and him. He's a grown man he can take it. I posted some screens, but since then removed them since your opinions have simple become a worthless argument over what next gen. Next Gen was...
- Fri Oct 26, 2007 7:48 am
- Forum: General Discussions
- Topic: First FreeVector Game
- Replies: 28
- Views: 3138
- Fri Oct 26, 2007 3:51 am
- Forum: General Discussions
- Topic: First FreeVector Game
- Replies: 28
- Views: 3138
- Fri Oct 26, 2007 3:27 am
- Forum: General Discussions
- Topic: First FreeVector Game
- Replies: 28
- Views: 3138
- Thu Oct 25, 2007 9:48 pm
- Forum: General Discussions
- Topic: First FreeVector Game
- Replies: 28
- Views: 3138
- Thu Oct 25, 2007 9:28 pm
- Forum: General Discussions
- Topic: First FreeVector Game
- Replies: 28
- Views: 3138
>>it is possible to get more out of RF than what thos screens showed<< Never. RF doesn't have shadow mapping or per pixel lighting. But that turbosquid idea is pretty good! All the models I used are from DarkMatter2. Low poly and bad textures. But it still gives you an idea of how the game plays. 10...
- Wed Oct 24, 2007 8:58 pm
- Forum: General Discussions
- Topic: First FreeVector Game
- Replies: 28
- Views: 3138
First FreeVector Game
http://www.bookshock.com/xvidtrailer01.avi (Requires Xvid codec) Here is the Trailer (without audio) for the first game to be released using FreeVector. I would compare it to Sons of Mars, if anyone remembers that. I know, I know, the videos on the side look terribly, terribly slow. That is because...
- Fri Jun 08, 2007 9:49 pm
- Forum: General Discussions
- Topic: System Shock
- Replies: 16
- Views: 3046
>>guys were getting off topic<< So what. This is a general discussion forum. Whatever, the perfect example of why I can't sell an engine. It would then require a forum and along with it would be all the posts like that and all the 'game developers' who haven't even been to high school yet. Screw that!