Search found 11 matches

by The_ErAdictor
Mon May 08, 2006 10:38 am
Forum: RF Scripting
Topic: werid bug
Replies: 1
Views: 423

werid bug

well hi, well this bug has got me baffled i cant get the simplest bot to work IDLE [Idle] WALK [Walk] FOV [360] SIGHTDIST [100000] DAMAGEATTRIBUTE [Health] ROTATESPEED [150] MOVESPEED [1500] FIREX [0] FIREY [0] FIREZ [0] Start[() { console(bool True); Setgroup(Allied); Setattribute(char*Health, int ...
by The_ErAdictor
Mon Apr 10, 2006 1:13 am
Forum: Modelers Corner
Topic: How do i create idle animations
Replies: 2
Views: 545

can someone plz help
by The_ErAdictor
Sat Apr 08, 2006 4:31 am
Forum: Modelers Corner
Topic: How do i create idle animations
Replies: 2
Views: 545

How do i create idle animations

I understand how to make animation but not sure how to animate his weapon its made up of a centeral shaft and a head that contains the sharp point. I want to make an idle animation for it and i couldnt find a tutorial for what i want to do. I use milkshape and i tried with out an animation to make a...
by The_ErAdictor
Fri Apr 07, 2006 11:14 am
Forum: Level Design & Entity Usage
Topic: Question about weapons
Replies: 8
Views: 725

Parsed RealityFactory.ini file Genesis3D Initialized VFS detected (not encrypted)... Initializing Camera Manager... Initializing User Input Subsystem... Initializing Audio Manager Subsystem... Initializing CD Audio Manager Subsystem... Initializing Midi Audio Manager Subsystem... Initializing RF Men...
by The_ErAdictor
Fri Apr 07, 2006 9:57 am
Forum: Level Design & Entity Usage
Topic: Question about weapons
Replies: 8
Views: 725

now it seems that the weapon still doesnt work. but now i have a question. Do i need a animation for my melee weapon or not? If so with animation would i need to make? If yes how to i make an idle animation that looks real? If no Thanks for your help!!! If all questions have been answered in one go ...
by The_ErAdictor
Thu Apr 06, 2006 12:44 pm
Forum: Level Design & Entity Usage
Topic: Question about weapons
Replies: 8
Views: 725

now i need help in trying to get my weapon to get picked up.
the picture shows what ive done and i need help
by The_ErAdictor
Thu Apr 06, 2006 12:15 pm
Forum: Level Design & Entity Usage
Topic: Question about weapons
Replies: 8
Views: 725

i fixed the above problems.
by The_ErAdictor
Thu Apr 06, 2006 9:44 am
Forum: Level Design & Entity Usage
Topic: Question about weapons
Replies: 8
Views: 725

wtf is wrong with his program???
now its refusing to start even though i havent modified anything (I dont think)
also i wont write a log file say what went wrong so i cant find out
why does everything have to revolve around me??????
by The_ErAdictor
Thu Apr 06, 2006 9:34 am
Forum: Level Design & Entity Usage
Topic: Question about weapons
Replies: 8
Views: 725

Question about weapons

im trying to learn how to use this game creation suite but ive hit a snag. my test weapon wont' work and i cant figure it out. Initializing Game Shell... -------------------------------------- --- Reality Factory 0.75 --- --- For more Information, visit: --- --- http://www.realityfactory.ca --- ----...
by The_ErAdictor
Sat Feb 18, 2006 11:29 pm
Forum: Modelers Corner
Topic: Gmax to .act
Replies: 27
Views: 2791

skins??
do you mean materials??
this is sooo confusing
by The_ErAdictor
Thu Feb 16, 2006 10:38 am
Forum: Modelers Corner
Topic: Gmax to .act
Replies: 27
Views: 2791

I tried to use the key script and all it came up with is this: KEYEXP 2.1 Number of Bones = 0 Key Data 0 100 30 Key Data Complete Is that right? oh i joined two days ago and this is my first post Im using this engine for a project for school that is very long. 6 months :D I always wanted to make gam...