Search found 29 matches
- Wed Jan 20, 2010 1:15 am
- Forum: Game Designs
- Topic: :)
- Replies: 3
- Views: 4090
Re: :)
hello, I have to tell that this video game starts with a program very similar to entidad3d, then the next step was reality factory, and now I walk with Blitz3D, thank you very much all to reality factory.
a greeting.
- Sun Jan 03, 2010 1:16 am
- Forum: Game Designs
- Topic: :)
- Replies: 3
- Views: 4090
- Wed Dec 16, 2009 1:18 am
- Forum: Bug Reports
- Topic: bug elevator
- Replies: 10
- Views: 3337
- Mon Dec 14, 2009 9:36 pm
- Forum: Bug Reports
- Topic: bug elevator
- Replies: 10
- Views: 3337
Re: bug elevator
if, when we get home, you send the file, a greeting and thanks for your collaboration.
- Thu Dec 10, 2009 11:40 pm
- Forum: Bug Reports
- Topic: bug elevator
- Replies: 10
- Views: 3337
Re: bug elevator
I hope this helps somewhat, because my English is very bad.
- Sat Nov 07, 2009 7:39 pm
- Forum: Bug Reports
- Topic: bug elevator
- Replies: 10
- Views: 3337
Re: bug elevator
hello, agredezco your attention, the RF I use is the latest available version, and what happens is this, if the model animation goes too far, the animation starts but does not carry the player, assume that the animation is to take the player on the first floor to the third, working properly, but the...
- Sat Oct 31, 2009 8:41 pm
- Forum: Bug Reports
- Topic: bug elevator
- Replies: 10
- Views: 3337
Re: bug elevator
hello, see if I have activated the collision, the problem occurs if the animation is that motion is long does not work, ie I have a 10-story building, if the animation command to the third floor works, but as I need to rise to 10 Floor, does not work, if I do not understand, because I do not speak E...
- Tue Oct 27, 2009 12:54 am
- Forum: Bug Reports
- Topic: bug elevator
- Replies: 10
- Views: 3337
- Fri Oct 23, 2009 1:34 am
- Forum: Game Designs
- Topic: Project development
- Replies: 7
- Views: 1057
- Wed Oct 21, 2009 2:41 am
- Forum: Game Designs
- Topic: Project development
- Replies: 7
- Views: 1057
- Thu Oct 15, 2009 9:17 pm
- Forum: Programming
- Topic: RealityFactory 0.80 - WIP
- Replies: 66
- Views: 54215
- Mon Sep 28, 2009 8:57 pm
- Forum: RF Scripting
- Topic: pitch player
- Replies: 0
- Views: 2423
pitch player
good another concern, which is as I realize that my player, rotate to shoot up and down, I think that would touch the body split in two and attach them to put the pitch and one of the camera.
I hope their collaboration.
a greeting
I hope their collaboration.
a greeting
- Mon Sep 28, 2009 8:55 pm
- Forum: RF Scripting
- Topic: Box Collide
- Replies: 0
- Views: 2593
Box Collide
I have a problem with the commands that set the collision box of a character, these commands affect depth and breadth, in the case of a vehicle, the collision zone is far away, toward the gates, while if the value decreased, the front and rear of the vehicle, the collision zone gets behind the vehic...
- Mon Sep 28, 2009 8:32 pm
- Forum: RF Scripting
- Topic: help e whit events
- Replies: 0
- Views: 2500
help e whit events
Hello, I need somebody please give me an example explaining commands in low-level events, as no English and use a translator, but I can not understand these commands, I appreciate your collaboration.
a greeting.
a greeting.