Search found 23 matches

by Silverwing
Sat Dec 17, 2005 7:36 am
Forum: Feature Requests
Topic: sphere and cylinder brushes dont map textures properly
Replies: 5
Views: 1044

sphere and cylinder brushes dont map textures properly

I just noticed when using either a sphere or cylinder brushes, they dont properly map the textures :?: I wonder if that can be fixed in the next release?
by Silverwing
Sun Dec 04, 2005 2:31 pm
Forum: Feature Requests
Topic: [COMPLETED] start level & weapon.inis for character.ini
Replies: 2
Views: 713

Just to explain the reason for asking about the weapons.ini

I was thinking of having each actor having their very own weapons types ( Like fire breath for one actor and ice breath for the other)
by Silverwing
Fri Nov 18, 2005 2:31 am
Forum: Bug Reports
Topic: Snap to grid gets borked when zooming in/out.....
Replies: 4
Views: 837

I currently have RFEdit pro 0.72a.


Doesn't happen with World Editor 2? Hmm.. maybe I should try that editor..
by Silverwing
Thu Nov 17, 2005 8:27 am
Forum: Bug Reports
Topic: Snap to grid gets borked when zooming in/out.....
Replies: 4
Views: 837

Snap to grid gets borked when zooming in/out.....

steps to reproduce: 1. start any new level with default snap grid settings 2. place several brushes ( Identical sizes ) 3. zoom in/out several times 4. move them around abit or make new brushes (again same size ) 5. take a good look on how the snap to grid positioning gets borked is this happening t...
by Silverwing
Thu Nov 03, 2005 2:49 pm
Forum: Level Design & Entity Usage
Topic: trouble getting audio 3d source to work
Replies: 2
Views: 324

thanks! your the best.
by Silverwing
Wed Nov 02, 2005 11:40 pm
Forum: Level Design & Entity Usage
Topic: trouble getting audio 3d source to work
Replies: 2
Views: 324

trouble getting audio 3d source to work

I have been trying to add some 3d sound to my level using audio 3d sound source entity but its just not working.

Is there anything im missing?
by Silverwing
Thu Oct 27, 2005 4:23 pm
Forum: Feature Requests
Topic: [COMPLETED] start level & weapon.inis for character.ini
Replies: 2
Views: 713

[COMPLETED] start level & weapon.inis for character.ini

I want to add 2 options for each actor in character.ini

(1.) starting level for each actor

(2.) weapons.ini for each actor



is this possible with current release?
by Silverwing
Wed Jul 06, 2005 2:56 pm
Forum: RF Scripting
Topic: finding scripts
Replies: 1
Views: 582

finding scripts

anyone know where I can find and download scripts for pawns,ect?

im looking for a paticular script for melee type guard characters that stand in one place until either something hostile to it goes near it or when player talks to it,ect.