Search found 23 matches
- Sat Dec 17, 2005 7:36 am
- Forum: Feature Requests
- Topic: sphere and cylinder brushes dont map textures properly
- Replies: 5
- Views: 1044
sphere and cylinder brushes dont map textures properly
I just noticed when using either a sphere or cylinder brushes, they dont properly map the textures I wonder if that can be fixed in the next release?
- Sun Dec 04, 2005 2:31 pm
- Forum: Feature Requests
- Topic: [COMPLETED] start level & weapon.inis for character.ini
- Replies: 2
- Views: 713
- Fri Nov 18, 2005 2:31 am
- Forum: Bug Reports
- Topic: Snap to grid gets borked when zooming in/out.....
- Replies: 4
- Views: 837
- Thu Nov 17, 2005 8:27 am
- Forum: Bug Reports
- Topic: Snap to grid gets borked when zooming in/out.....
- Replies: 4
- Views: 837
Snap to grid gets borked when zooming in/out.....
steps to reproduce: 1. start any new level with default snap grid settings 2. place several brushes ( Identical sizes ) 3. zoom in/out several times 4. move them around abit or make new brushes (again same size ) 5. take a good look on how the snap to grid positioning gets borked is this happening t...
- Thu Nov 03, 2005 2:49 pm
- Forum: Level Design & Entity Usage
- Topic: trouble getting audio 3d source to work
- Replies: 2
- Views: 324
- Wed Nov 02, 2005 11:40 pm
- Forum: Level Design & Entity Usage
- Topic: trouble getting audio 3d source to work
- Replies: 2
- Views: 324
trouble getting audio 3d source to work
I have been trying to add some 3d sound to my level using audio 3d sound source entity but its just not working.
Is there anything im missing?
Is there anything im missing?
- Thu Oct 27, 2005 4:23 pm
- Forum: Feature Requests
- Topic: [COMPLETED] start level & weapon.inis for character.ini
- Replies: 2
- Views: 713
[COMPLETED] start level & weapon.inis for character.ini
I want to add 2 options for each actor in character.ini
(1.) starting level for each actor
(2.) weapons.ini for each actor
is this possible with current release?
(1.) starting level for each actor
(2.) weapons.ini for each actor
is this possible with current release?
- Wed Jul 06, 2005 2:56 pm
- Forum: RF Scripting
- Topic: finding scripts
- Replies: 1
- Views: 582
finding scripts
anyone know where I can find and download scripts for pawns,ect?
im looking for a paticular script for melee type guard characters that stand in one place until either something hostile to it goes near it or when player talks to it,ect.
im looking for a paticular script for melee type guard characters that stand in one place until either something hostile to it goes near it or when player talks to it,ect.