Search found 23 matches
- Wed Jan 04, 2006 11:39 pm
- Forum: Programming
- Topic: about C++
- Replies: 6
- Views: 1156
- Wed Jan 04, 2006 2:26 pm
- Forum: Programming
- Topic: about C++
- Replies: 6
- Views: 1156
about C++
I was wondering where I can get a good C++ compiler so I can start learning the C++.. Any Ideas, Suggestions, Advice? Thanks
- Thu Dec 29, 2005 1:59 pm
- Forum: General Discussions
- Topic: looking for a screen saver a tool
- Replies: 7
- Views: 510
- Wed Dec 28, 2005 7:43 pm
- Forum: General Discussions
- Topic: looking for a screen saver a tool
- Replies: 7
- Views: 510
- Wed Dec 28, 2005 3:04 pm
- Forum: General Discussions
- Topic: looking for a screen saver a tool
- Replies: 7
- Views: 510
- Wed Dec 28, 2005 10:53 am
- Forum: General Discussions
- Topic: looking for a screen saver a tool
- Replies: 7
- Views: 510
looking for a screen saver a tool
does anyone know where I can find a screensaver tool that allows you to make a screen saver with your actors?
- Tue Dec 27, 2005 12:36 am
- Forum: Level Design & Entity Usage
- Topic: Trouble with suns and static mesh...
- Replies: 15
- Views: 1152
- Mon Dec 26, 2005 10:46 pm
- Forum: Level Design & Entity Usage
- Topic: Trouble with suns and static mesh...
- Replies: 15
- Views: 1152
- Mon Dec 26, 2005 9:50 pm
- Forum: Level Design & Entity Usage
- Topic: Trouble with suns and static mesh...
- Replies: 15
- Views: 1152
- Mon Dec 26, 2005 4:56 pm
- Forum: Level Design & Entity Usage
- Topic: Trouble with suns and static mesh...
- Replies: 15
- Views: 1152
- Mon Dec 26, 2005 1:51 pm
- Forum: Level Design & Entity Usage
- Topic: Trouble with suns and static mesh...
- Replies: 15
- Views: 1152
Ok, I've checked the code and it works fine, the problem with the sunlight is that the skybox itself is casting a shadow on static meshes very wierd genesis collision routines are the problem here collisions are a massive problem for me as well as I can just walk up to a wall mesh and go right thro...
- Sun Dec 25, 2005 9:55 pm
- Forum: Level Design & Entity Usage
- Topic: Trouble with suns and static mesh...
- Replies: 15
- Views: 1152
- Sun Dec 25, 2005 10:37 am
- Forum: Level Design & Entity Usage
- Topic: Trouble with suns and static mesh...
- Replies: 15
- Views: 1152
Trouble with suns and static mesh...
I have lighting problems when I use either Sun or sunlight entities with static mesh. Everything compiles ok and the level runs, but the staticmesh is totally black. I made sure that I set it to compute all lights and made sure that nothing is wrong with the actor I used for the mesh. Can anyone ple...
- Mon Dec 19, 2005 7:19 am
- Forum: Feature Requests
- Topic: sphere and cylinder brushes dont map textures properly
- Replies: 5
- Views: 995
to explain whats happening, ill use milkshape to describe whats happening... this how a brush should be mapped by default after creating a new sphere brush: http://www.geocities.com/rainbow_gryphon/Proper.jpg and this is what RF is currently doing to created created brushes: http://www.geocities.com...
- Sat Dec 17, 2005 7:38 am
- Forum: Bug Reports
- Topic: [OBSOLETE] Character Selection menu broken?
- Replies: 4
- Views: 821