Search found 4 matches
- Thu Apr 08, 2010 2:10 pm
- Forum: Setup, Post Install Support
- Topic: RF on Win7
- Replies: 1
- Views: 10399
RF on Win7
Hi guys, recent member, just joined a while back, happy to be on board -- with a few suggestions for anyone out there using or looking to use RF on a Windows 7 based machine -- I'm using Windows 7 Ultimate Edition, so some of this might not be relevant, or there could be more than I personally ...
- Wed Mar 31, 2010 12:30 am
- Forum: RF Scripting
- Topic: confusing scripts
- Replies: 6
- Views: 13929
Re: confusing scripts
yeah the script does work as it should now. There were a lot of tiny errors in the code when taken directly from the tutorial (mostly inconsistencies in the refrences due to minor spelling mistakes and double brackets where they weren't needed), also, the script has several incomplete lines that I ...
- Tue Mar 30, 2010 1:00 am
- Forum: RF Scripting
- Topic: confusing scripts
- Replies: 6
- Views: 13929
Re: confusing scripts
Thank you both for your rapid responses to my question. I removed the comments, checked, double checked, and checked again for spelling and the like. Guess what? It does do sort of what I wanted...I understand that you can't hold my hand through this and really appreciate your help - I think I can ...
- Mon Mar 29, 2010 2:45 am
- Forum: RF Scripting
- Topic: confusing scripts
- Replies: 6
- Views: 13929
confusing scripts
{
FIREAMMO[pistolbullet]//Projectilefiredbypawn
FIREEFFECT[Electric]//muzzleflasheffect
WEAPONMODEL[Laser]//Weaponheldbypawn
FIRERATE[0.1]//Weaponfiringrate
GROUP[player]//PawnGroup-mustbetargettedbyenemies
PLAYERSPEED[96]//WalkSpeed
HEALTHATTRIB[Health]//healthattributegiventopawn
HEALTHAMOUNT[500 ...
FIREAMMO[pistolbullet]//Projectilefiredbypawn
FIREEFFECT[Electric]//muzzleflasheffect
WEAPONMODEL[Laser]//Weaponheldbypawn
FIRERATE[0.1]//Weaponfiringrate
GROUP[player]//PawnGroup-mustbetargettedbyenemies
PLAYERSPEED[96]//WalkSpeed
HEALTHATTRIB[Health]//healthattributegiventopawn
HEALTHAMOUNT[500 ...