Search found 3 matches

by Njoy
Wed Aug 25, 2010 5:14 pm
Forum: Level Design & Entity Usage
Topic: Bumpmapping for Actors
Replies: 5
Views: 672

Re: Bumpmapping for Actors

Its been 5 years since i last used that, and from what i remember it looked more like a fixed ambient map than a specular that could show dynamically glossiness when the actor moved (as it should). - Ok, no EMBM for Acts, only on levels textures. No, neither the Direct3D 16-bit driver nor the OpenG...
by Njoy
Tue Aug 24, 2010 10:23 pm
Forum: Level Design & Entity Usage
Topic: Bumpmapping for Actors
Replies: 5
Views: 672

Re: Bumpmapping for Actors

What about EMBM for actors? Can I get good results too? Specular in EMBM possible?

Does the Direct3D 16-bit driver works for bump mapping?
by Njoy
Tue Aug 24, 2010 1:58 am
Forum: Level Design & Entity Usage
Topic: Bumpmapping for Actors
Replies: 5
Views: 672

Bumpmapping for Actors

Hi everyone, My problem is that I don't see any bump mapping effect on my actors when I run the level, so I would be pleased if someone could send screenshots of a correct apply of actor bump mapping (or the nearest perfect bump mapped actor) a video would be much better to see it. I'm currently usi...