Search found 5 matches

by Dingalling
Thu Nov 25, 2010 3:45 pm
Forum: RF Scripting
Topic: Really Need HELP - Respawn
Replies: 13
Views: 1023

Re: Really Need HELP - Respawn

when i go to shoot the respawned enemy my bullets pass right through, here is my script: Death[() { DelTimerOrder(1); // remove alert timer AddPainOrder("PainToAlert", 0); // remove pain order FindTargetOrder(0, "FoundTarget", DAMAGEATTRIBUTE); // remove target finding DelTriggerOrder("IdleToAlert")...
by Dingalling
Thu Nov 25, 2010 3:40 pm
Forum: RF Scripting
Topic: Respawn point for a pawn
Replies: 3
Views: 622

Re: Respawn point for a pawn

i used the info. in the forum but when i made the pawn respawn my bullets passed straight through the pawn could any one tell me why?
by Dingalling
Thu Nov 25, 2010 3:22 pm
Forum: Level Design & Entity Usage
Topic: How do I change the fadout time of a pawn
Replies: 1
Views: 307

How do I change the fadout time of a pawn

i figured out how to make a pawn respawn but i want to make it so it fades out really fast so it respawns quicker
by Dingalling
Sat Nov 20, 2010 1:42 pm
Forum: Level Design & Entity Usage
Topic: how to add a crosshair
Replies: 1
Views: 259

how to add a crosshair

how do i add a crosshair to my game. i made one already but i dont know how to activate the one i just made
by Dingalling
Sat Nov 20, 2010 2:19 am
Forum: RF Scripting
Topic: Respawn point for a pawn
Replies: 3
Views: 622

Respawn point for a pawn

how do i make it so after i kill an enemy it spawns again, cuz i wanna make a survival level -Thanks