Yeah, that works. When it said "possibly this mesh has not been physiqued:" I took it to mean... It simply hasn't been physiqued, like it was just telling me (I used Skin instead, like I was told I could).
Might be better if somewhere, someone had said; Yeah it'll export from max, but you HAVE to ...
Search found 2 matches
- Tue Apr 18, 2006 1:40 pm
- Forum: Modelers Corner
- Topic: 3dsmax 8 exporting into RF won't work in AStudio, errors!
- Replies: 3
- Views: 875
- Tue Apr 18, 2006 10:25 am
- Forum: Modelers Corner
- Topic: 3dsmax 8 exporting into RF won't work in AStudio, errors!
- Replies: 3
- Views: 875
3dsmax 8 exporting into RF won't work in AStudio, errors!
I'm new to RF and I'm trying to get a 3dsmax 8 object into my map. I followed Terry Morgan's tutorial and got this:
Building 'C:\Games\RealityFactory\tools\Actors\GeoSph.apj'
Actor doesn't exist:
'.\BldTemp\GeoSphere.BDY' out of date. (Doesn't exist)
'.\BldTemp\GeoSphere.BDY' out of date. (Doesn't ...
Building 'C:\Games\RealityFactory\tools\Actors\GeoSph.apj'
Actor doesn't exist:
'.\BldTemp\GeoSphere.BDY' out of date. (Doesn't exist)
'.\BldTemp\GeoSphere.BDY' out of date. (Doesn't ...