Changed to Chisel editor.
https://github.com/NCC-Lykos/Chisel
I'd wait for a stable release though.
Search found 8 matches
- Tue Jan 16, 2018 4:07 am
- Forum: Programming
- Topic: RFEdit Pro Source?
- Replies: 12
- Views: 10296
- Sun Dec 03, 2017 10:05 pm
- Forum: Programming
- Topic: RFEdit Pro Source?
- Replies: 12
- Views: 10296
Re: RFEdit Pro Source?
We have some basic 3DT support in Sledge now, however we are running into issues with texture alignment.
https://github.com/NCC-Lykos/sledge/tre ... dt-support
Anybody is free to contribute.
https://github.com/NCC-Lykos/sledge/tre ... dt-support
Anybody is free to contribute.
- Fri Aug 18, 2017 12:36 am
- Forum: Programming
- Topic: RFEdit Pro Source?
- Replies: 12
- Views: 10296
Re: RFEdit Pro Source?
No luck in finding the changes, however we tracked it down through the source and can see some of the additions...
The overall reasoning for all this is adding 3DT support in a modern editor. I'll be making a thread on this soon to show the progress and see if any interest is had in the project.
The overall reasoning for all this is adding 3DT support in a modern editor. I'll be making a thread on this soon to show the progress and see if any interest is had in the project.
- Wed Aug 09, 2017 5:02 pm
- Forum: Programming
- Topic: RFEdit Pro Source?
- Replies: 12
- Views: 10296
Re: RFEdit Pro Source?
Apologies for the REALLY late reply. Finally found an rfedit source and got it compiling.
Does anybody know or have documented the changes from 3DT version 1.32 to 1.34?
Does anybody know or have documented the changes from 3DT version 1.32 to 1.34?
- Fri Jan 27, 2017 8:27 pm
- Forum: Programming
- Topic: RFEdit Pro Source?
- Replies: 12
- Views: 10296
Re: RFEdit Pro Source?
We are also using VS2015
- Fri Jan 20, 2017 7:51 pm
- Forum: Programming
- Topic: RFEdit Pro Source?
- Replies: 12
- Views: 10296
- Wed Jan 18, 2017 9:14 pm
- Forum: Programming
- Topic: RFEdit Pro Source?
- Replies: 12
- Views: 10296
RFEdit Pro Source?
I noticed that the source for rfeditpro is missing now?
Does anybody have the latest source? There are a few things I'd like to fix in it.
Does anybody have the latest source? There are a few things I'd like to fix in it.
- Thu Jun 30, 2016 5:17 am
- Forum: Programming
- Topic: 16:9 Aspect Ratio
- Replies: 0
- Views: 52828
16:9 Aspect Ratio
How would it be possible to have Genesis3D render 16:9? Right now I'm getting this effect...
Edges of the camera decide not to render portions of the world...
Edges of the camera decide not to render portions of the world...