Can we have the latest SVN of Reality Factory or at least the RF 0.76.1 Source Code?
(i think it's 0.76 source code on the Downloads page)
Search found 10 matches
- Mon Oct 14, 2013 7:00 pm
- Forum: Programming
- Topic: Reality Factory SVN or 0.76.1 Source Code
- Replies: 1
- Views: 3272
- Tue Aug 10, 2010 3:27 pm
- Forum: Level Design & Entity Usage
- Topic: RfEditPro Texture problem
- Replies: 0
- Views: 2487
RfEditPro Texture problem
Hi, i have a Problem with RFEditPro's Texture Browser. My custom Textures are displayed very poor in the Texture Browser. In rfpack.txl there are some Textures shown normal and some bad. The Texture set default.txl is displayed normal. I converted my Textures with "Texture Image converter"...
- Sat Apr 10, 2010 2:38 pm
- Forum: Bug Reports
- Topic: [NOT A BUG] disappearing enemies
- Replies: 3
- Views: 1784
Re: disappearing enemies
I set a LARGE bounding box in the robot.s script in DEATH ORDER after SetNoCollision(). Death[() { DelTimerOrder(1); AddPainOrder("PainToAlert", 0); FindTargetOrder(0, "FoundTarget", DAMAGEATTRIBUTE); DelTriggerOrder("IdleToAlert"); SetNoCollision(); BoxWidth(400); Anim...
- Fri Apr 09, 2010 8:49 pm
- Forum: Bug Reports
- Topic: [NOT A BUG] disappearing enemies
- Replies: 3
- Views: 1784
[NOT A BUG] disappearing enemies
Hi,
i have a problem with disappearing enemies.
watch here:
http://www.youtube.com/watch?v=fSBAy-gjP8Y
How can this be solved? (bounding box?)
plz help
i have a problem with disappearing enemies.
watch here:
http://www.youtube.com/watch?v=fSBAy-gjP8Y
How can this be solved? (bounding box?)
plz help
- Mon Feb 23, 2009 6:24 pm
- Forum: Bug Reports
- Topic: load savegame / ogg vorbis
- Replies: 5
- Views: 542
Re: load savegame / ogg vorbis
I made a PlayerStart1 and played the .ogg file via szStreamingAudio.
- Fri Feb 13, 2009 8:28 pm
- Forum: Bug Reports
- Topic: load savegame / ogg vorbis
- Replies: 5
- Views: 542
Re: load savegame / ogg vorbis
I realy want to use Reality Factory, but when the load/savegame system doesn't
work even in the included rfdemov1 i have to use another game engine. (but RF would be the best and easiest)
Is there no way to save/load the game correct?
work even in the included rfdemov1 i have to use another game engine. (but RF would be the best and easiest)
Is there no way to save/load the game correct?
- Wed Nov 05, 2008 2:58 pm
- Forum: Feature Requests
- Topic: [COMPLETED 0.78.0] Resolutions
- Replies: 11
- Views: 3759
[COMPLETED 0.78.0] Resolutions
more Resolutions + Widescreen Resolutions
menu stretch to Fullscreen in all Resolutions
videos should play Fullscreen in all Resolutions
more demos included
menu stretch to Fullscreen in all Resolutions
videos should play Fullscreen in all Resolutions
more demos included
- Wed Nov 05, 2008 2:50 pm
- Forum: Bug Reports
- Topic: load savegame / ogg vorbis
- Replies: 5
- Views: 542
load savegame / ogg vorbis
When i kill the Robots in rfdemov1, save the Game and then load it the Robots will be there again.
How can i avoid this?
And Ogg Vorbis file crashes Reality Factory. Mp3 works.
How can i avoid this?
And Ogg Vorbis file crashes Reality Factory. Mp3 works.
- Fri Oct 20, 2006 12:41 pm
- Forum: Setup, Post Install Support
- Topic: RF Script Editor
- Replies: 3
- Views: 578
- Wed Oct 04, 2006 12:59 pm
- Forum: Setup, Post Install Support
- Topic: RF Script Editor
- Replies: 3
- Views: 578
RF Script Editor
Can't find the Docomentation of the RF Script Editor (SciTEDoc.html) in version 0.75 !
Please Patch this!
Please Patch this!