Search found 10 matches
- Sun Dec 02, 2007 6:21 pm
- Forum: General Discussions
- Topic: a new 3d game engine
- Replies: 22
- Views: 1297
Okay for Presentations
Well I just downloaded it, starded the level editor thing, loaded the scenes and everything worked fine. it runs very smooth on my system: 8x MultySamples @ 2048x1536 (32 bit) = 60fps, delphin scene... system: core 2 duo @ 2.66 GHZ 2048MB Ram Radeon 2900XT (512mb) Windows XP sp2 I think this is more...
- Sun Apr 15, 2007 3:49 pm
- Forum: Modelers Corner
- Topic: Fur Simulation
- Replies: 11
- Views: 769
Well if you want some code for realtime fur look at those Links, thats fur created with shaders: http://www.intel.com/cd/ids/developer/asmo-na/eng/216547.htm?page=3 and another, scroll down this site, ther is an dynamic hair rendering simulation ( PS 2.0 ) with source code: http://www.humus.ca/index...
- Thu Mar 29, 2007 6:32 pm
- Forum: General Discussions
- Topic: Developing 3d game engine ~ FUSION 3D
- Replies: 23
- Views: 1146
- Wed Mar 28, 2007 9:43 pm
- Forum: Programming
- Topic: Compiling RF with Visual C++ 2005 Express
- Replies: 55
- Views: 13083
- Wed Mar 28, 2007 8:45 pm
- Forum: Programming
- Topic: Compiling RF with Visual C++ 2005 Express
- Replies: 55
- Views: 13083
Compiling RF with Visual C++ 2005 Express
I´ve got an Problem and already searched all posts... I have Installed the directX sdk and the Platform SDK (and of course VC 2005E) and they work fine. But I don't know how to set up the Project, that means: the depencies, the build order and which Projects I have to compile. I always get errors li...
- Wed Feb 28, 2007 7:13 pm
- Forum: Level Design & Entity Usage
- Topic: appeal
- Replies: 4
- Views: 387
Well, maybe I can tell you some basics I learnd in an German Developer Magazine: First of all you need an Basic idea of your game, then you´ll need a Storyboard (Text, pencil/computer Drawings) Then the gamplay: your game should be exiting, fun to play, not too difficult/easy, not frustraiting etc.....
- Sat Feb 03, 2007 5:17 pm
- Forum: General Discussions
- Topic: RF or 3dGs
- Replies: 18
- Views: 909
3dgs or rf
RF! I bought 3dgs some time ago and played around, but the main problem is: You can´t customize the Engine. There is only a Scripting language simmilar to c#. With this thing you only can script game events or something like slowmotion, some cam stuff, menus etc. RF is much better and FREE!
- Thu Jan 11, 2007 4:26 pm
- Forum: Level Design & Entity Usage
- Topic: sky dome
- Replies: 9
- Views: 857
- Wed Jan 10, 2007 11:27 am
- Forum: General Discussions
- Topic: GUI Menu Creator Progess Report
- Replies: 49
- Views: 2933
- Mon Jan 08, 2007 6:21 pm
- Forum: Feature Requests
- Topic: 2D shape Editor
- Replies: 0
- Views: 500
2D shape Editor
Hi, I was "playing" around with RF and its just an awesome tool!!! I was using the Unreal Editor to create levels and a subtool of this editor there is the so called "2D shape Editor". with this tool you can create all sorts of brushes to use in the Editor.I was wondering if ther is something simila...