Search found 69 matches
- Sun Jan 21, 2007 12:59 am
- Forum: Programming
- Topic: dot3 for the world...
- Replies: 32
- Views: 3722
I'm still here!
I'm still around. I read the forum sometimes but my time is so very limited. I will try to release my code some time this year. I want to leave the time frame open ended because my time has been so very limited to doing graphics work lately. I'm sure the code needs tweaking and etc... so it is proba...
- Wed May 24, 2006 10:23 pm
- Forum: Programming
- Topic: RfEdit enhancements
- Replies: 15
- Views: 5019
The source code is now here:
http://briefcase.yahoo.com/wendellbuckner@sbcglobal.net
the file name is Rfeditprosource.zip
http://briefcase.yahoo.com/wendellbuckner@sbcglobal.net
the file name is Rfeditprosource.zip
- Thu Mar 30, 2006 12:53 am
- Forum: Programming
- Topic: RfEdit enhancements
- Replies: 15
- Views: 5019
Ok... I finally was able to get the file uploaded... I think there is a problem with my firewall which causes problems with uploading... I currently talking with my dsl router vender... anyways.... YOu should be able to download the file here:
http://briefcase.yahoo.com/wendellbuckner@sbcglobal.net
http://briefcase.yahoo.com/wendellbuckner@sbcglobal.net
- Tue Mar 28, 2006 3:03 am
- Forum: Programming
- Topic: RfEdit enhancements
- Replies: 15
- Views: 5019
Sorry about the delay... but my upload speed/reliability is horrible... I had only compiled a debug version which was about 5mb which I wanted to upload to my online folder.... I did zip it to about 825k but my upload is still timing out... I'll compile a release version and zip it and try to upload...
- Sat Mar 25, 2006 7:41 pm
- Forum: Level Design & Entity Usage
- Topic: OK here is the graphics demo
- Replies: 14
- Views: 992
- Tue Mar 21, 2006 7:33 pm
- Forum: Programming
- Topic: RfEdit enhancements
- Replies: 15
- Views: 5019
- Tue Mar 21, 2006 7:26 pm
- Forum: Programming
- Topic: RfEdit enhancements
- Replies: 15
- Views: 5019
RfEdit enhancements
I wanted to start adding a few things that I need to help make using the editor even easier... I added the ability to (1)add/remove textures to the your *.TXL file directly inside the editor and (2) I added the ability to get the brush/face dimensions(measurements) in texels. With this secon option ...
- Sun Mar 05, 2006 3:36 am
- Forum: Modelers Corner
- Topic: trueSpace3.2, UV mapping and texturing problems...
- Replies: 1
- Views: 231
- Sun Feb 26, 2006 1:53 am
- Forum: Programming
- Topic: Entity Managers and Framerates/Performance
- Replies: 5
- Views: 830
- Sun Feb 19, 2006 1:59 am
- Forum: RF Scripting
- Topic: Slider Car Demo!
- Replies: 3
- Views: 697
- Sun Feb 19, 2006 1:30 am
- Forum: Level Design & Entity Usage
- Topic: OK attempt at textured fog in the workin level
- Replies: 8
- Views: 682
- Sat Feb 18, 2006 3:46 pm
- Forum: Programming
- Topic: dot3 for the world...
- Replies: 32
- Views: 3722
Well... this thing is basically done but there are a few issues but they are not show stoppers for me right now... My issues are: 1) sometimes unexpected or un-even lighting?(hard to explain actually) I believe it has to be due to tangent space creation on a face that's been split (doesn't seem to h...
- Mon Feb 13, 2006 2:18 pm
- Forum: Level Design & Entity Usage
- Topic: Truegene .map convertion question
- Replies: 2
- Views: 323
- Sun Feb 12, 2006 2:26 am
- Forum: Programming
- Topic: dot3 for the world...
- Replies: 32
- Views: 3722
- Sun Feb 12, 2006 2:20 am
- Forum: Programming
- Topic: dot3 for the world...
- Replies: 32
- Views: 3722