Search found 189 matches

by wackedoutbiker
Sun Aug 12, 2007 7:43 pm
Forum: General Discussions
Topic: My Father had a bike accident! :-(
Replies: 21
Views: 1145

Well, it looks like everything is going to be OK. in a few weeks everything should be set back to the way it should be.
by wackedoutbiker
Wed Jul 11, 2007 7:00 pm
Forum: General Discussions
Topic: My Father had a bike accident! :-(
Replies: 21
Views: 1145

He'll be back but not for a while...
by wackedoutbiker
Wed Jul 11, 2007 6:58 pm
Forum: General Discussions
Topic: Legal questions
Replies: 6
Views: 579

I believe Gekido (one of the admins) told us that he tried to shut down the Ku Klux Klan site where the game was hosted, but it turned out the server was pro-Klan, and it's not going away...

I just hope they didn't succeed in gaining enough converts... :shock:
by wackedoutbiker
Fri Jul 06, 2007 11:27 pm
Forum: General Discussions
Topic: My Father had a bike accident! :-(
Replies: 21
Views: 1145

Yeah, he's only doing as well as we expect him to right now. In a few months, hopefully everything will be back to normal.
by wackedoutbiker
Thu Jun 21, 2007 8:01 pm
Forum: General Discussions
Topic: My Father had a bike accident! :-(
Replies: 21
Views: 1145

Well, still no change yet. But today is my birthday.
by wackedoutbiker
Mon Jun 18, 2007 11:08 pm
Forum: Modelers Corner
Topic: Blender and Reality Factory
Replies: 57
Views: 4716

Got it. It is so cool! I'll still use RF's tools though. It's just the graphics engine is better in NeoAxis. That's all.

Toolz are easy enough to use. I just need to learn some of the commands...
by wackedoutbiker
Mon Jun 18, 2007 10:47 pm
Forum: General Discussions
Topic: My Father had a bike accident! :-(
Replies: 21
Views: 1145

Yes, he's still the same, but stable. He's even looking a little better now...

I don't like to talk about it much but I can assure you he's on a slow path to recovery.
by wackedoutbiker
Fri Jun 15, 2007 12:08 am
Forum: General Discussions
Topic: My Father had a bike accident! :-(
Replies: 21
Views: 1145

Actually, he's stable, but he looks pretty damned awful right now.

He might not ever be the same.

The only hit and run I approve of is guerrilla warfare.
by wackedoutbiker
Thu Jun 14, 2007 10:48 pm
Forum: General Discussions
Topic: My Father had a bike accident! :-(
Replies: 21
Views: 1145

Thanks Ryan.

If it turns out to be hit and run, the guy who did it ought to be either shot to death or in prison showers (yes, you know what I mean).
by wackedoutbiker
Thu Jun 14, 2007 10:28 pm
Forum: General Discussions
Topic: My Father had a bike accident! :-(
Replies: 21
Views: 1145

My Father had a bike accident! :-(

Yes, it is true...he is currently unconscious and sedated on an ICU in a nearby hospital. Not sure if it was hit and run, falling off or whatnot, but he at least has a stable condition. It may take several months for him to fully recover, if possible. When my mom called, I thought it was a bad joke....
by wackedoutbiker
Thu Jun 14, 2007 10:24 pm
Forum: Modelers Corner
Topic: Blender and Reality Factory
Replies: 57
Views: 4716

Still DLing it. It is too slow.
by wackedoutbiker
Wed Jun 13, 2007 10:29 pm
Forum: Modelers Corner
Topic: Blender and Reality Factory
Replies: 57
Views: 4716

Yeah, I will definitely get hold of the NeoAxis engine SDK and try it. If I decide to switch, I hope you guys will not call me a traitor or condemn me for my preference if I find it to be more useful to me...

But I will always and forever love RF.
by wackedoutbiker
Wed Jun 13, 2007 7:20 pm
Forum: Modelers Corner
Topic: Sculpting brushes?
Replies: 2
Views: 241

Let me know if it works or doesn't. You could also write or PM me.
by wackedoutbiker
Mon Jun 11, 2007 10:31 pm
Forum: Modelers Corner
Topic: Sculpting brushes?
Replies: 2
Views: 241

Sculpting brushes?

I believe if we want to make decent normal maps in sculpting tools, it is necessary to compile a list of sculpting templates for myself and others to use. By the way, I know what's needed to get SharpConstruct ot work. It's great, but I need more brushes, especially ones for character features. In o...
by wackedoutbiker
Mon Jun 11, 2007 9:49 pm
Forum: Modelers Corner
Topic: XNormal and Blender
Replies: 19
Views: 772

Well, I can find a good article on normal mapping that can answer your questions...

http://en.wikipedia.org/wiki/Normal_mapping