Search found 146 matches

by Kamazy
Tue Dec 12, 2006 11:51 pm
Forum: General Discussions
Topic: time to move forum?
Replies: 21
Views: 2267

"www.forumer.com"

Best *free* forum hosting i'v seen sofar. :)

"www.freewebs.com"

Really good *free* web hosting. :)

"www.orbitfiles.com"

1 Gb Free file hosting.

combine these and you get a *free* site with up to 1 Gb file storage and a forum. :D
by Kamazy
Thu Nov 30, 2006 9:05 pm
Forum: General Discussions
Topic: new to RF
Replies: 15
Views: 1465

Yeah RF(2) is made to be 100% free. :)
by Kamazy
Thu Nov 30, 2006 9:04 pm
Forum: RF2 Discussions
Topic: Simple RF2 Demo
Replies: 41
Views: 16305

It would still be 100% free, you'll just need 100$ if you sell your game. (games usualy make more then 100$ ;) ) but anyways still early for multiplayer 'Plans'.

Keep up the good work!
by Kamazy
Thu Nov 30, 2006 8:03 pm
Forum: RF2 Discussions
Topic: Simple RF2 Demo
Replies: 41
Views: 16305

Thanks! I can't use RakNet for networking because: It's not free/open source software (yes you can see the source code, but it violates other parts of the definitions) It requires payment for commercial use, so if someone wanted to make a commercial game with RF2 they would be stuck with a $100 bil...
by Kamazy
Wed Nov 29, 2006 11:51 pm
Forum: RF2 Discussions
Topic: Simple RF2 Demo
Replies: 41
Views: 16305

Looks nice, Irrlicht is great for graphics. :) And i see you'll use python, not my fav but is relativly simple and should make scripting a new experiance for RF users. :) [edit] Also: have you thought about raknet for multiplayer? raknet and irrlicht go preety well (AFAIK). but i see it's early to a...
by Kamazy
Wed Apr 26, 2006 7:36 pm
Forum: RF2 Discussions
Topic: RF2 Question
Replies: 24
Views: 4547

Sound like you DO plan to have a physics engine in RF2. :D :D :D
by Kamazy
Mon Apr 24, 2006 2:16 pm
Forum: Feature Requests
Topic: Full support for Blender
Replies: 22
Views: 4942

I'm not using blender so it's up to robin to try it.
Seems like he needs it. :)
by Kamazy
Mon Apr 24, 2006 1:15 pm
Forum: Feature Requests
Topic: Full support for Blender
Replies: 22
Views: 4942

Here's a Blender to Directx .x exporter.
Find a Gmax .x importer and that should be all u need.

[edit]

lol forgot to add the link :oops:

http://xoomer.virgilio.it/glabro1/
by Kamazy
Mon Apr 24, 2006 11:29 am
Forum: Feature Requests
Topic: Full support for Blender
Replies: 22
Views: 4942

Like i Sayd "There is no such thing as not being able to convert any format into any other format" you just have to find a way. There are over 100 plug-ins for blender and gmax and there's no one that supports amination? Even if you have to use 2-4 programs it can be done. [edit] If you ca...
by Kamazy
Sun Apr 23, 2006 10:51 pm
Forum: Modelers Corner
Topic: A working 4x4 truck?
Replies: 2
Views: 544

Well RF can make a car but i don't think it can do all the stuff u want.
RF doesn't have a phisics engine so GTA type cars are preety much imposible.

[edit]

But maybe someone here knows of some scripting tricks to make it work.
by Kamazy
Sun Apr 23, 2006 8:52 pm
Forum: RF2 Discussions
Topic: RF2 Question
Replies: 24
Views: 4547

Oh well hopefully time will permit. :)
by Kamazy
Sun Apr 23, 2006 4:17 pm
Forum: RF2 Discussions
Topic: RF2 Question
Replies: 24
Views: 4547

One more question.
Irrlicht has a lot of physics engine that can be added to it. Will RF2 have real a physics engine?
by Kamazy
Sun Apr 23, 2006 2:47 pm
Forum: Feature Requests
Topic: Full support for Blender
Replies: 22
Views: 4942

I you want you'r blender models in RF why not just export it to somekind of format that free (RF supported) programs like Gmax can read and then just export them from there. This way you can get you'r Blender models into RF. There is no such thing as not being able to convert any format into any oth...
by Kamazy
Sun Apr 23, 2006 2:33 pm
Forum: RF2 Discussions
Topic: RF2 Question
Replies: 24
Views: 4547

GREAT!! Irrlicht is one of the best looking engines out there! :D
by Kamazy
Sat Apr 22, 2006 11:31 pm
Forum: RF2 Discussions
Topic: RF2 Question
Replies: 24
Views: 4547

RF2 Question

Is RF2 still going to be based on Genesis 3d?