Search found 81 matches

by shadow
Tue Jan 22, 2008 10:19 pm
Forum: RF Scripting
Topic: some quick questions pertaining to ai.
Replies: 15
Views: 832

Re: some quick questions pertaining to ai.

If you have a valid target why do you need to keep looking for another?

Perhaps if you post your code it would make more sense or give a clearer picture.
by shadow
Mon Jan 21, 2008 8:31 pm
Forum: RF Scripting
Topic: some quick questions pertaining to ai.
Replies: 15
Views: 832

Re: some quick questions pertaining to ai.

What is your "phrase error" that you mentioned? What do your debug statments say? eg. Does the debug list all the entities it sees when AquireTargets() runs? Also the way your code stands now, it will loop through all the entities, setting each as a target, then setting the next one as a target inst...
by shadow
Wed Nov 21, 2007 8:04 pm
Forum: Sound & Music
Topic: Adobe audio products?
Replies: 1
Views: 1403

Adobe audio products?

Any one use or have experience with Adobe Sound booth CS3 or Adobe Audition 3.
Basicaly looking to see how hard or easy these programs are to use.
by shadow
Fri Nov 09, 2007 4:48 pm
Forum: Sound & Music
Topic: Copyright infringement
Replies: 10
Views: 2807

Thanks bernie, some good info. Also there are alot of magazines that offer free samples and music to be used as you wish. The problem is you can collect alot of free sounds, samples and music over the years and lose track where you got it to begin with. Any of the effects I use are either made by me...
by shadow
Fri Nov 09, 2007 4:35 pm
Forum: Sound & Music
Topic: Copyright infringement
Replies: 10
Views: 2807

Thanks paradoxnj for the info. Much appreciated. I was thinking if I took a "sound effect", reversed and inverted it, changed the speed, tempo and pitch, added reverb and echo it has become something completely different and unique. As for "Free to download", you took my statement out of context sin...
by shadow
Fri Nov 09, 2007 2:45 pm
Forum: Sound & Music
Topic: Copyright infringement
Replies: 10
Views: 2807

Well actually I was talking about sound effects, not music and you have to be careful about free music. Most free music is not really free as you might think. Free to download and listen to but not free to use as you wish, unless it states clearly you can use it for any purpose. And as far as games ...
by shadow
Thu Nov 08, 2007 9:58 pm
Forum: Sound & Music
Topic: Copyright infringement
Replies: 10
Views: 2807

Copyright infringement

Does anyone know if its legal to manipulate/change someone elses sound effect so its unrecognisable to the original.
How much change is necessary to become something "New"

Anyone with experience with this?
by shadow
Fri May 11, 2007 7:44 pm
Forum: Programming
Topic: Topic for enhancements on RF i made
Replies: 120
Views: 15018

Your pathpoint system looks very awesome Jay.

Do you have a demo for using the pathpoints?
It would be cool to see it in action.
by shadow
Fri May 11, 2007 3:23 pm
Forum: General Discussions
Topic: FREEVECTOR Screenshots
Replies: 23
Views: 1259

Congratulations on your engine! Very impressive indeed for a years work. Can't wait to get my hands on it and see how far I can take it. I've seen alot of people over the years saying they are building a new gaming engine with good intentions and high hopes, only to have it drag on for years, then f...
by shadow
Fri Mar 30, 2007 8:02 pm
Forum: RF Scripting
Topic: fire projectile
Replies: 19
Views: 999

well your script worked fine for me.

Just make sure your projectile is defined in the weapon.ini and your spelling everything correctly.

Also are you sure you have the bone name correct?
It must be exact.
What does the console say when it runs?
by shadow
Tue Mar 27, 2007 9:46 pm
Forum: RF Scripting
Topic: change actor
Replies: 9
Views: 587

oops, wrong post
by shadow
Fri Mar 23, 2007 1:28 pm
Forum: General Discussions
Topic: Is it possible to make a good game in RF without physics?
Replies: 21
Views: 1223

Re: Is it possible to make a good game in RF without physics

wackedoutbiker wrote:or AI features.
RF has a great scripting language and the AI possibilities is limited to your imagination.

What do you mean about AI features?
by shadow
Thu Mar 22, 2007 12:04 am
Forum: General Discussions
Topic: Comparing scripts
Replies: 0
Views: 385

Comparing scripts

I came across this program WinMerge that is usefull for comparing the content of text files. Now when I'm writing scripts I sometimes end up with multiple copies of scripts as I work at home and do some updates at work in my free time. Or sometimes its several weeks later when I get back to scriptin...
by shadow
Wed Mar 21, 2007 8:38 pm
Forum: Programming
Topic: Topic for enhancements on RF i made
Replies: 120
Views: 15018

Sounds really great to have "very strong wind that throws things through the air. "

And "Particle Wind which can be dynamically adjusted"
Nice work

I wonder what kind of hit this has to the frame rate?
by shadow
Tue Mar 20, 2007 11:36 pm
Forum: General Discussions
Topic: Does anyone know HLSL or DirectX? (Or if you have no Spleen)
Replies: 19
Views: 1595

Hey dude, long time no see and good to see you back!
Great to hear Free Vector is almost complete.
Can't wait to see some screens

You have an eta pinned down?