Sorry for the double post but I have another problem... I don't mind retexturing the map but when I go to texture them in rfeditor they are all messed up... you can kinda see the color of the texture but its all messed up and stretched and choppy.
Edit NEVER MIND I was exporting it wrong.
Search found 3 matches
- Wed Feb 28, 2007 12:21 am
- Forum: Modelers Corner
- Topic: Small problem with 3ds to map conversion.
- Replies: 4
- Views: 744
- Tue Feb 27, 2007 3:49 am
- Forum: Modelers Corner
- Topic: Small problem with 3ds to map conversion.
- Replies: 4
- Views: 744
Yeah I found a 3ds2map autodesk 3ds max plugin that lets you take your 3ds models and export them as map files. You can import them in rfeditor. It's cool but don't have to many polys or any plains because it wont export. your models cant have any holes in them... it can have a hole but it cant be ...
- Mon Feb 26, 2007 7:03 am
- Forum: Modelers Corner
- Topic: Small problem with 3ds to map conversion.
- Replies: 4
- Views: 744
Small problem with 3ds to map conversion.
I'm using 3ds to make a level. Everything is fine it exports everything just fine I can test play it just fine but for the life of me I can't get the textures to carry over from 3ds to rfeditor. I took my textures and packed them into a txl file and I loaded the txl file but the textures dont appear ...