Search found 4 matches

by Pectabyte
Wed Mar 14, 2007 10:29 pm
Forum: General Discussions
Topic: Wait.. soooo
Replies: 4
Views: 278

Hmm. So your saying its still able to create a fast paced game but with lower graphics. I am looking into RF for 2 independent games that are rather fast paced but aren't bulky on grapihcs on effects. Do you think RF can handle that? Think of the FPS level that comes with RF just the character moves...
by Pectabyte
Wed Mar 14, 2007 10:10 am
Forum: Level Design & Entity Usage
Topic: GTK Radiant compatability.
Replies: 4
Views: 357

What about Texturing?
by Pectabyte
Wed Mar 14, 2007 9:24 am
Forum: General Discussions
Topic: Wait.. soooo
Replies: 4
Views: 278

Wait.. soooo

On the about page it described RFs prototyping abilities and then goes on to say you can give your game away or sell it and then it says: "While you can certainly make a good game with Reality Factory, and even give it away and/or sell it to others, you won't see the kind of blazing optimized s...
by Pectabyte
Wed Mar 14, 2007 7:57 am
Forum: Level Design & Entity Usage
Topic: GTK Radiant compatability.
Replies: 4
Views: 357

GTK Radiant compatability.

I know I am walking in a mine field by asking this question LOL but... GTK Radaint also uses the .map file format. Can it be used instead of the level editor that comes with Reality factor?