Search found 4 matches
- Wed Mar 14, 2007 10:29 pm
- Forum: General Discussions
- Topic: Wait.. soooo
- Replies: 4
- Views: 278
Hmm. So your saying its still able to create a fast paced game but with lower graphics. I am looking into RF for 2 independent games that are rather fast paced but aren't bulky on grapihcs on effects. Do you think RF can handle that? Think of the FPS level that comes with RF just the character moves...
- Wed Mar 14, 2007 10:10 am
- Forum: Level Design & Entity Usage
- Topic: GTK Radiant compatability.
- Replies: 4
- Views: 357
- Wed Mar 14, 2007 9:24 am
- Forum: General Discussions
- Topic: Wait.. soooo
- Replies: 4
- Views: 278
Wait.. soooo
On the about page it described RFs prototyping abilities and then goes on to say you can give your game away or sell it and then it says: "While you can certainly make a good game with Reality Factory, and even give it away and/or sell it to others, you won't see the kind of blazing optimized s...
- Wed Mar 14, 2007 7:57 am
- Forum: Level Design & Entity Usage
- Topic: GTK Radiant compatability.
- Replies: 4
- Views: 357
GTK Radiant compatability.
I know I am walking in a mine field by asking this question LOL but... GTK Radaint also uses the .map file format. Can it be used instead of the level editor that comes with Reality factor?