Search found 1151 matches

by scott
Sat Jun 25, 2011 12:55 am
Forum: General Discussions
Topic: Who is left here with us at RF?
Replies: 46
Views: 28728

Re: Who is left here with us at RF?

UDK is awesome being using it for about 2 years almost now, i dont like to mention it around here cos its RF's terf and I remember back in the day people coming to advertise there engine here and there was mini wars going on, I havnt been keeping up with RF cos of it. however i will always remember ...
by scott
Sun Mar 13, 2011 10:17 am
Forum: General Discussions
Topic: Who is left here with us at RF?
Replies: 46
Views: 28728

Re: Who is left here with us at RF?

Hi to all, funny story realy, I check back here every 4 or 5 months as time is short normally and I forget, until today when I get an email, a reply to an old post of mine. "This topic has received a replysince your last visit" LOL, when reading this post this email seemed to of got delayed, it was ...
by scott
Wed Dec 30, 2009 6:19 am
Forum: General Discussions
Topic: MERRY CHRISTMAS
Replies: 10
Views: 1756

Re: MERRY CHRISTMAS

merry late xmas and a happy new year
by scott
Mon Mar 09, 2009 2:55 am
Forum: General Discussions
Topic: Calm Before The RF Storm?
Replies: 12
Views: 2974

Re: Calm Before The RF Storm?

I feel as if I should post here so here I am. I check these forums about once a month (when a post I wrote in gets a reply and I get a reminder that these forums still exist) I too see the same as MoG, though its not of late it seems to be a long downfall this time, not good, though the fact that pe...
by scott
Thu Dec 11, 2008 3:54 pm
Forum: General Discussions
Topic: Battlefield 2 & 2142 online
Replies: 1
Views: 651

Re: Battlefield 2 & 2142 online

viewtopic.php?f=12&t=2547&p=17471&hilit=2142#p17471

I might be on it over christmas, dont know yet.

I dont think that was the exact page, I know there was one with all our usernames for that game. its around im sure.
by scott
Thu Dec 04, 2008 6:18 am
Forum: General Discussions
Topic: What Do You Think?
Replies: 13
Views: 1735

Re: What Do You Think?

It may be possible, if not many people play the game then not many people will hear it and then the record company isnt losing out that much, on the other hand if alot of people do play your game then they have a large advertisment opertunity there, either way you look at it ti could be good or bad,...
by scott
Thu Dec 04, 2008 6:15 am
Forum: General Discussions
Topic: Santa's Big red bag
Replies: 6
Views: 1163

Re: Santa's Big red bag

Nothing, dont want anything this year, I am happy with what I have and dont need anything more, maybe another terabyte hard drive but still got room on this one (just filling it up a little quickly)

anyway merry xmas everybody and happy game developing.
by scott
Thu Dec 04, 2008 6:11 am
Forum: General Discussions
Topic: What does your desktop look like?
Replies: 11
Views: 1598

Re: What does your desktop look like?

hi all, here is my current DTBG
Image

The site host doesnt alow for direct link just thumbnail with link

Image
by scott
Sun Sep 07, 2008 5:54 am
Forum: General Discussions
Topic: Links to EVERYTHING game related
Replies: 5
Views: 3198

Re: Links to EVERYTHING game related

so it is, and so is programming, i forgot about these, the course is to do with the graphical side of games, possibly need to edit the title, but anyhow theres alot, havnt been through them all my self yet.
If i find any audio links to do with games will add them
by scott
Sat Sep 06, 2008 11:42 am
Forum: General Discussions
Topic: Man,That's Getting on My last Nerve!!!!!
Replies: 19
Views: 2220

Re: Man,That's Getting on My last Nerve!!!!!

"yes,I'm doind a complete format,keeping only the RF folder and some resource folders" does that mean your backing these files up on a different storage device, might be worht puting on to a CD/DVD and yea if its coming back every month Jonas seems to have the best idea, insert your windows XP disk ...
by scott
Sat Sep 06, 2008 11:33 am
Forum: General Discussions
Topic: Links to EVERYTHING game related
Replies: 5
Views: 3198

Links to EVERYTHING game related

My university had a forum with loads of links, enjoy. (copy and pasting, not my work and wasnt writen by me) Programs and Program Resources: 3d/Modelling Autodesk's 3D Studio Max - http://www.autodesk.com/ Cinema 4D - http://www.maxon.net/ Autodesk Maya - http://www.alias.com/ Softimage XSI - http:/...
by scott
Wed Sep 03, 2008 2:57 am
Forum: RF2 Discussions
Topic: RF2, Ogre & Shaders
Replies: 5
Views: 2502

Re: RF2, Ogre & Shaders

thats what i mean, i do belive from what i have read and understood is the material file format contains the shader information, there are FX composers out there that will graphicly create shaders but has no way of importing to ogres .mesh system, as stated above, most game engines now use shaders a...
by scott
Tue Sep 02, 2008 4:01 pm
Forum: Modelers Corner
Topic: Modeling Issue: Half the faces.
Replies: 5
Views: 973

Re: Modeling Issue: Half the faces.

In milkshape right click the prespective window and un-tick the draw back faces, if your model looks like it does once you exported there will be your problem, select the faces facing the wrong way and flip them, ctrl+shift+F
by scott
Mon Sep 01, 2008 6:27 pm
Forum: Level Design & Entity Usage
Topic: F.O.G. (Fog On The Ground :D )
Replies: 28
Views: 2639

Re: F.O.G. (Fog On The Ground :D )

I agree it looks good, however i have the feeling that any movment by the character and the fog effect wont look so good, the thing with fog is its volumetric while textures are 2D, when moving you will be see up through the fog and see nothing, however if theres nothing to see at the bottom/past th...
by scott
Mon Sep 01, 2008 6:15 pm
Forum: Level Design & Entity Usage
Topic: Hey,Let's Make A List: ..
Replies: 7
Views: 995

Re: Hey,Let's Make A List: ..

that kind of thing will be good if we had progressive loading, however i do not belive RF has it at the moment. Now im not entirly sure about this one, it is a theory and as such needs proving if anyone wants to give it a shot, as many people know spliting large terrains into smaller ones means that...