10x this plugin realy work now a dont need to copy - paste a whole nfo
10x a lot
Search found 11 matches
- Sun Aug 21, 2005 10:32 am
- Forum: Modelers Corner
- Topic: nfo export
- Replies: 15
- Views: 1510
- Sat Aug 20, 2005 9:09 pm
- Forum: Modelers Corner
- Topic: nfo export
- Replies: 15
- Views: 1510
- Sat Aug 20, 2005 2:34 pm
- Forum: Modelers Corner
- Topic: nfo export
- Replies: 15
- Views: 1510
- Sat Aug 20, 2005 2:17 pm
- Forum: Modelers Corner
- Topic: nfo export
- Replies: 15
- Views: 1510
ok 10x for the help i find a way to export with 3Ds max using a script but now i have another problem When i try to export nfo file it generate only this : NFO 2.0 Material List Number of Materials = 0 Bone List Number of Bones = 2 Bone: Bone01 Parent: -1 Bone: Bone02 Parent: 0 Node Transform Matrix...
- Fri Aug 19, 2005 11:55 pm
- Forum: Modelers Corner
- Topic: nfo export
- Replies: 15
- Views: 1510
- Fri Aug 19, 2005 6:05 pm
- Forum: Modelers Corner
- Topic: nfo export
- Replies: 15
- Views: 1510
- Fri Aug 19, 2005 3:16 pm
- Forum: Modelers Corner
- Topic: nfo export
- Replies: 15
- Views: 1510
nfo export
i am using 3d studio max 7 and need plugin that can export .nfo files pls give me link for that plugin
- Fri Aug 19, 2005 1:21 pm
- Forum: Level Design & Entity Usage
- Topic: Terrain
- Replies: 4
- Views: 446
- Fri Aug 19, 2005 10:38 am
- Forum: Level Design & Entity Usage
- Topic: Terrain
- Replies: 4
- Views: 446
Terrain
Can i make landscape with RFeditPro not just rooms and corridors and is there another program that i can use to make landskape levels with mountains easyer .
sory for my bad english but i hope understand me
sory for my bad english but i hope understand me
- Thu Aug 18, 2005 7:38 pm
- Forum: RF Scripting
- Topic: classes ir something like that
- Replies: 3
- Views: 1110
- Thu Aug 18, 2005 10:37 am
- Forum: RF Scripting
- Topic: classes ir something like that
- Replies: 3
- Views: 1110
classes ir something like that
hi all , i have download RF and wonder is there a way to define classes coz i need to attach one or more parts to another in my game and wneh the parts are attachet they shoud move together.is there a way to do that in RF i have expiriece with programing