Search found 26 matches
- Tue Aug 26, 2008 12:33 pm
- Forum: Game Designs
- Topic: OpenSource Game
- Replies: 34
- Views: 2430
Re: OpenSource Game
I apologize again for not responding, life just keeps throwing me curves, and it doesn't look like its going to stop anytime soon! With that said, yes the attempt is to have a completely open source game, utilizing as many open source programs for creation as possible, content and concept. I am sure...
- Sat Apr 05, 2008 1:16 pm
- Forum: Game Designs
- Topic: OpenSource Game
- Replies: 34
- Views: 2430
Re: OpenSource Game
Sorry, I have been away for a while, life catches up to us and there is no escape sometimes.
So now that I am back from the Abyss, I hope to actually get started with this project and begin delving into RF, at least for today.
So now that I am back from the Abyss, I hope to actually get started with this project and begin delving into RF, at least for today.
- Fri Nov 23, 2007 11:43 am
- Forum: Game Designs
- Topic: OpenSource Game
- Replies: 34
- Views: 2430
You are absolutely right, also the lighting needs improvement, but my aim here is not praise or crits on the art just yet, but the development of an opensource game story, one in which designers can write "develop games" in the settings provided from different perspectives. Remember the original Hal...
- Thu Nov 22, 2007 2:38 pm
- Forum: Game Designs
- Topic: OpenSource Game
- Replies: 34
- Views: 2430
- Sun Nov 18, 2007 1:13 am
- Forum: Programming
- Topic: Topic for enhancements on RF i made
- Replies: 120
- Views: 15021
- Sat Nov 17, 2007 11:38 pm
- Forum: Game Designs
- Topic: OpenSource Game
- Replies: 34
- Views: 2430
- Sat Nov 17, 2007 11:39 am
- Forum: Game Designs
- Topic: OpenSource Game
- Replies: 34
- Views: 2430
- Fri Nov 16, 2007 9:57 am
- Forum: Game Designs
- Topic: OpenSource Game
- Replies: 34
- Views: 2430
I am also developing in UnReal, but what we are dealing with here is creating an opensource game-story. I am wondering if the concept is too difficult to grasp, although it shouldn't be. The screenshots are not meant to elicit praise of crits but to prompt game-story content, game-design decisions a...
- Fri Nov 16, 2007 1:34 am
- Forum: Game Designs
- Topic: OpenSource Game
- Replies: 34
- Views: 2430
Inside the Limbo Sphere are portals to the various planes. The Limbo Sphere is often called the Limbo Nexus, it is inhabited with lost souls and Soul Hunters, they live off the energy of the dead draining their essence into a state of entropy. the weakened souls, if they survive are easily persuaded...
- Thu Nov 15, 2007 1:05 am
- Forum: Game Designs
- Topic: OpenSource Game
- Replies: 34
- Views: 2430
- Wed Nov 14, 2007 3:21 am
- Forum: Game Designs
- Topic: OpenSource Game
- Replies: 34
- Views: 2430
Yes I am aware of the lower poly count and smaller texture sizes and I am sure that there are a plethora of bells and whistles that Ut has that RF doesn't, but a story can be told without prety pictures (although pretty pictures are nice). It is the content that makes a story and game. I still find ...
- Tue Nov 13, 2007 8:05 am
- Forum: Setup, Post Install Support
- Topic: A rather large problem
- Replies: 3
- Views: 428
- Tue Nov 13, 2007 2:05 am
- Forum: Programming
- Topic: Topic for enhancements on RF i made
- Replies: 120
- Views: 15021
- Tue Nov 13, 2007 1:46 am
- Forum: Game Designs
- Topic: OpenSource Game
- Replies: 34
- Views: 2430
For instance, here is Charon the one who guides souls to their final destinations, his words to wondering souls are "come" and "go", but there can be more to this character, maybe he is a sage like individual or maybe he takes souls for himself from time to time? I don't know but with the collaborat...
- Tue Nov 13, 2007 1:35 am
- Forum: Game Designs
- Topic: OpenSource Game
- Replies: 34
- Views: 2430
UT2004 UnReal Tournament, and RF looks like a viable medium. Some of the scenes I would like to reproduce, but what I would really like to to do is produce an opensource game, produced with opensource programs, with the creation of the game including story in an opensource manner, that is no one own...