Search found 13 matches
- Fri Nov 10, 2006 10:46 pm
- Forum: Modelers Corner
- Topic: Abomb Cowboy Project
- Replies: 2
- Views: 507
Abomb Cowboy Project
Well it's been a while since I lasted posted but I'm back to have another go at some more characters in Genesis3D and RealityFactory. I'm starting up my Abomb Cowboy project again and have some new designs to show off. I'm hoping to start the 3D modeling this evening. I'm also doing an online produc...
- Sat Aug 05, 2006 6:55 pm
- Forum: Modelers Corner
- Topic: texels and units
- Replies: 1
- Views: 311
texels and units
if a standard character in realityfactory is 76 textels high, than should i be using generic units in 3dsmax rather than inches or centimeters. What measurement units should i use in maya and max.
- Fri Mar 31, 2006 6:49 pm
- Forum: General Discussions
- Topic: screen video capture
- Replies: 2
- Views: 391
nevermind
nevermind
I found fraps
Cheers
I found fraps
Cheers
- Fri Mar 31, 2006 6:33 pm
- Forum: General Discussions
- Topic: screen video capture
- Replies: 2
- Views: 391
screen video capture
What is the best way to capture screen video while running your game. I want to capture some in game video for my demo reel but i'm having hard time capturing it while retaining a decent quality. I've tried snagit as well as a couple other video capture programs. I've viewed ingame video of other pe...
- Tue Mar 21, 2006 12:14 am
- Forum: Modelers Corner
- Topic: jumping
- Replies: 1
- Views: 260
jumping
how can i control the height that my character can jump. I've been messing with gravity and jumpspeed in the enviroment setup entiry with little success. I can make my character appear to jump high in the animation but he wont jump onto objects that he should be able to. he can only jump on to low o...
- Sat Mar 18, 2006 5:25 am
- Forum: Modelers Corner
- Topic: New character ready for animation
- Replies: 8
- Views: 816
freshly textured
I decided to take a break from animation to drop a texture on my cowboy. I was kinda planning on texturing him in max but ended up texturing in maya.
next i will build a small level for my cowboy to roam around in.
Gotta keep tweaking these animations
next i will build a small level for my cowboy to roam around in.
Gotta keep tweaking these animations
- Wed Mar 15, 2006 1:21 am
- Forum: Modelers Corner
- Topic: New character ready for animation
- Replies: 8
- Views: 816
runtojump animation
I nailed the idle jump animation and i'm gonna get started on walktojump animation. Though I dont see a runtojump transition animation in the PlayerSetup.ini
will i be able to create the runtojump transition animation?
if so what is the best way to go about this?
will i be able to create the runtojump transition animation?
if so what is the best way to go about this?
- Tue Mar 14, 2006 9:52 pm
- Forum: Modelers Corner
- Topic: New character ready for animation
- Replies: 8
- Views: 816
- Tue Mar 14, 2006 4:33 pm
- Forum: Modelers Corner
- Topic: New character ready for animation
- Replies: 8
- Views: 816
in the engine
I got the cowboy into the engine. I had to scale him down and fool with some camera setting but it all worked out. I had to brush up on my character studio a bit. It took me a full evening, a full pack of smokes, and a couple doobies but i managed to learn alot and get a couple animations working. I...
- Mon Mar 13, 2006 10:02 pm
- Forum: Modelers Corner
- Topic: New character ready for animation
- Replies: 8
- Views: 816
New character ready for animation
Heres a new character I just finished modeling. I modeled it in Maya 6.0, brought it into 3DMax 5 to rig and check weights. I think I'll texture it in Max, I havn't texured in max for while. The poly count is sitting at around 2700, there's still room for me to remove some polys in the boots, I'll d...
- Thu Sep 22, 2005 12:34 am
- Forum: Level Design & Entity Usage
- Topic: static mesh as levels
- Replies: 3
- Views: 581
static mesh as levels
we have managed to bring a static mesh in as a level, but our character gets stuck in the walls when we run collide with them.
looking for a fix
cheers
looking for a fix
cheers
- Wed Aug 24, 2005 12:54 pm
- Forum: Setup, Post Install Support
- Topic: corrupted files
- Replies: 4
- Views: 818
- Tue Aug 23, 2005 10:38 pm
- Forum: Setup, Post Install Support
- Topic: corrupted files
- Replies: 4
- Views: 818
corrupted files
I downloaded RealityFactory072A.exe from the download section. When I double click the setup file, a window pops up and says 'The setup files are corrupted. Please obtain a new copy of the program." I downloaded a new copy and the same message appeared. I can still install other software. I don...