Search found 1487 matches
- Wed Jun 21, 2006 2:11 am
- Forum: General Discussions
- Topic: making 3d games with reality factory - Media Package
- Replies: 14
- Views: 1570
**CONTINUE OFF TOPIC** @MakerOfGames about Dual Pistols (with shotgun thrown in) The pistols I had fired, right then left, blam-blam!, then chk-chk, for reload. I put puffs of smoke at the end of each barrel when they fired. It was most cool. It was two arm and two guns as one model. They looked awe...
- Tue Jun 20, 2006 6:12 am
- Forum: General Discussions
- Topic: making 3d games with reality factory - Media Package
- Replies: 14
- Views: 1570
Shoot, that list of files Hike1 posted is a gold mine!! If the pistol pack is what I think it is, those of you wanting dual pistols just have to d/l it. I had a pair of pistols in the better version of Castle of the Pharaoh which never got released, because all the files were lost in a HDD crash. Th...
- Tue Jun 20, 2006 6:00 am
- Forum: General Discussions
- Topic: My Computer Keeps Crashing
- Replies: 9
- Views: 705
- Mon Jun 19, 2006 10:53 pm
- Forum: General Discussions
- Topic: My Computer Keeps Crashing
- Replies: 9
- Views: 705
Space Escape ran just fine for me. I am running an old video driver since putting in my new HDD. I'm using 61.77. From your log, it does look as though your are running it through the editor, because the genesis logo is disabled for debugging. You have to be mapped to the correct folder for the enti...
- Mon Jun 19, 2006 10:35 pm
- Forum: General Discussions
- Topic: My Computer Keeps Crashing
- Replies: 9
- Views: 705
Your're running space escape. Through the editor, or did you download space escape? Can you run the little demo that comes with RF075? Is that the whole log file? Outside of the level which is being loaded, my last log file matches your exactly, but has all of this after it: Set Player Bounding Box ...
- Mon Jun 19, 2006 11:52 am
- Forum: General Discussions
- Topic: My Computer Keeps Crashing
- Replies: 9
- Views: 705
- Fri Jun 16, 2006 6:52 pm
- Forum: Game Designs
- Topic: A New Screenshot
- Replies: 2
- Views: 632
- Fri Jun 16, 2006 5:14 pm
- Forum: Game Designs
- Topic: A New Screenshot
- Replies: 2
- Views: 632
A New Screenshot
![Image](http://h1.ripway.com/steven8/fence.jpg)
My first screen that I am serious about in some time. This is the start. . .
- Fri Jun 16, 2006 2:16 am
- Forum: Level Design & Entity Usage
- Topic: What the hell? Help my game went freaking nuts!
- Replies: 20
- Views: 1747
I didn't say it was worthless, I said it bites Now, let's not go splittin' hairs doc! :lol: And for the record, my Castle of the Pharaoh demo was completed in 2004. So that places it within the last 2 years. It was not a technological marvel, but I was proud of my achievement. Your demo finally pas...
- Thu Jun 15, 2006 10:55 pm
- Forum: Level Design & Entity Usage
- Topic: New screens lights shafts and...
- Replies: 11
- Views: 1249
- Thu Jun 15, 2006 10:52 pm
- Forum: Level Design & Entity Usage
- Topic: What the hell? Help my game went freaking nuts!
- Replies: 20
- Views: 1747
Hike pops in and out from time to time to post links to tutorials, FAQ's and his Asylum demo - and to take swipes at RF as being worthless. Pay him no mind. People will make up their own minds as to what engine they wish to use, based on their needs and what the package provides. I think RF is terri...
- Wed Jun 14, 2006 2:14 pm
- Forum: Level Design & Entity Usage
- Topic: What the hell? Help my game went freaking nuts!
- Replies: 20
- Views: 1747
I do not blame you for the emotion one bit, Tab. I have seen your work here on the forum, and you have done things like no one else. Anyone losing all that work would be upsetting, but what you have achieved would cut deeper than most!! I'm very glad your work was recovered, and I can think of no an...
- Wed Jun 14, 2006 10:48 am
- Forum: Level Design & Entity Usage
- Topic: What the hell? Help my game went freaking nuts!
- Replies: 20
- Views: 1747
- Wed Jun 14, 2006 10:43 am
- Forum: Level Design & Entity Usage
- Topic: What the hell? Help my game went freaking nuts!
- Replies: 20
- Views: 1747
Oh boy. This happened to me once, several versions of RF ago, when I was working on a level. I just cranked up and everything was all wrong. Textures were all screwed up, and the ground kept disappearing as I walked a round. Trouble is, I can't remember what made it right again. have you exited and ...
- Thu Jun 08, 2006 3:59 am
- Forum: Level Design & Entity Usage
- Topic: twisted archs
- Replies: 5
- Views: 682