Search found 1487 matches
- Tue Jan 03, 2006 11:19 pm
- Forum: Setup, Post Install Support
- Topic: All Actors, Flip tree and ladders almost totally invisible
- Replies: 23
- Views: 3296
- Tue Jan 03, 2006 7:30 am
- Forum: Setup, Post Install Support
- Topic: All Actors, Flip tree and ladders almost totally invisible
- Replies: 23
- Views: 3296
- Tue Jan 03, 2006 3:23 am
- Forum: Announcements
- Topic: Redesign of the Reality Factory Website
- Replies: 16
- Views: 7802
- Tue Jan 03, 2006 3:21 am
- Forum: General Discussions
- Topic: BV Demo Game - Merry Christmas from GDGi
- Replies: 36
- Views: 2981
You know, I played the demos and I saw great collision detection and the physics were cool!! Everything I hit bounced off just right and it happened in a believable way. Hmmm. I saw nothing wrong with it. Lot of fun. I love the nitro burst. :D I crashed that buggy every which way you can!!! my boys ...
- Wed Dec 28, 2005 6:43 am
- Forum: General Discussions
- Topic: BV Demo Game - Merry Christmas from GDGi
- Replies: 36
- Views: 2981
- Wed Dec 21, 2005 6:54 am
- Forum: Level Design & Entity Usage
- Topic: adding custom textures
- Replies: 5
- Views: 745
- Tue Dec 20, 2005 6:14 am
- Forum: Game Designs
- Topic: First game concept- what do you guys think?
- Replies: 4
- Views: 794
- Tue Dec 20, 2005 6:12 am
- Forum: Level Design & Entity Usage
- Topic: adding custom textures
- Replies: 5
- Views: 745
- Fri Dec 16, 2005 5:11 pm
- Forum: Level Design & Entity Usage
- Topic: About New Release Of RealityFactory Engine
- Replies: 12
- Views: 1070
- Thu Dec 15, 2005 2:39 pm
- Forum: Level Design & Entity Usage
- Topic: About New Release Of RealityFactory Engine
- Replies: 12
- Views: 1070
- Thu Dec 15, 2005 10:44 am
- Forum: Level Design & Entity Usage
- Topic: About New Release Of RealityFactory Engine
- Replies: 12
- Views: 1070
- Thu Dec 15, 2005 5:01 am
- Forum: Level Design & Entity Usage
- Topic: About New Release Of RealityFactory Engine
- Replies: 12
- Views: 1070
Oh yes, I agree totally. That's why I didn't want to really open it up. I believe it is truly a tempest in a teapot. I know it's not opengl itself that is the problem. I know it's in the RF driver, that's why I want so badly for d3d to work. QOD has enough on his plate and I appreciate everything he...
- Thu Dec 15, 2005 4:33 am
- Forum: Level Design & Entity Usage
- Topic: About New Release Of RealityFactory Engine
- Replies: 12
- Views: 1070
I am running the newest forceware river 81.95 from the nvidia website. My old stuff from RF067 runs okay, and I know the driver has changed substantially since then. I just hate running in opengl. I know programmers seem to love it, but it just doesn't do certain things in RF. I don't want to open t...
- Wed Dec 14, 2005 4:24 pm
- Forum: Setup, Post Install Support
- Topic: All Actors, Flip tree and ladders almost totally invisible
- Replies: 23
- Views: 3296
- Wed Dec 14, 2005 2:19 pm
- Forum: Level Design & Entity Usage
- Topic: About New Release Of RealityFactory Engine
- Replies: 12
- Views: 1070