I'm not so sure joing the syndicate is such a good idea, Marty. Those guys can be pretty rough.
Search found 1487 matches
- Wed Nov 09, 2005 4:29 am
- Forum: Announcements
- Topic: Free ebook: Making 3D Games with RealityFactory by Dan Valeo
- Replies: 41
- Views: 16257
- Wed Nov 09, 2005 2:13 am
- Forum: General Discussions
- Topic: Enjoy, Have a nice life and all that fun stuff
- Replies: 21
- Views: 1306
- Tue Nov 08, 2005 4:00 am
- Forum: General Discussions
- Topic: Enjoy, Have a nice life and all that fun stuff
- Replies: 21
- Views: 1306
It has become more than obvious that the hardwork, hosting, bandwidth, and goodwill that my company has put towards this community over the past several years has been a complete waste of time. I don't believe it has become 'obvious', but, as I said before, it seemed to me that too many people got ...
- Fri Nov 04, 2005 6:44 am
- Forum: General Discussions
- Topic: Why delete such a good post?
- Replies: 6
- Views: 459
That thread needed to go. Dan was stepping over boundaries that could cause more trouble than he'd really want to face. Much as I like Dan, it was disappointing to see how quickly so many people were anxious to turn on Mike. Much as I've loved RF, Alan and I are trying to see about getting the cash ...
- Fri Nov 04, 2005 2:55 am
- Forum: General Discussions
- Topic: Tutorial: Replace RF's Icon for Free
- Replies: 7
- Views: 3752
- Wed Nov 02, 2005 6:36 am
- Forum: Modelers Corner
- Topic: Everyones Weapons....
- Replies: 19
- Views: 1313
- Tue Nov 01, 2005 5:32 am
- Forum: Modelers Corner
- Topic: Its a its a its a ...some kind of thing!
- Replies: 9
- Views: 718
- Thu Oct 27, 2005 6:20 am
- Forum: General Discussions
- Topic: Where to go to make web site
- Replies: 7
- Views: 436
- Thu Oct 27, 2005 6:07 am
- Forum: General Discussions
- Topic: Rf and Jet3d
- Replies: 67
- Views: 4564
It seems to be the energizer thread. Now, if all this energy were directed in a positive fashion. . . Mike has hit it on the head. RF doesn't exist to compete with the Serious Engines and Unreal Engines of the world. . .it exists to let joes like me take a stab at something I only thought was a drea...
- Fri Oct 14, 2005 3:25 am
- Forum: Game Designs
- Topic: Telepath
- Replies: 15
- Views: 5170
You all have to know that this demo is just beautiful. I am proud to say that Alan gave me the chance to do some work on it with him. Take a moment and download it. if you have a 56K modem, get yourself a download manager, sit back and wait. It is more than worth it. In my opinion, the most beautifu...
- Sat Aug 27, 2005 2:55 pm
- Forum: General Discussions
- Topic: I've been gone for sometime, and the engine has changed . .
- Replies: 11
- Views: 1574
Thank you Quest. I want to apologize for my ranting in this post. I've just never experienced that kind of excessive issues with RF. It must have been a solar eclipse or something, because it runs fine now. The main reason I wanted to know the settings was to complete the little utility I have attac...
- Sat Aug 27, 2005 4:30 am
- Forum: General Discussions
- Topic: I've been gone for sometime, and the engine has changed . .
- Replies: 11
- Views: 1574
Rebuilt my level and it runs good. Only crashed once, when I had a modelattributes entity in the level, trying make my ramp slippery by setting it to frozen. Ran once without crashing, but I didn't slip on the ramp. Then it crashed. I removed the entity and ran it several times without crashing. Lad...
- Fri Aug 26, 2005 7:41 pm
- Forum: General Discussions
- Topic: I've been gone for sometime, and the engine has changed . .
- Replies: 11
- Views: 1574
Hmm, I just looked and there are other, scattered references to settings in the faq's, but no complete list. I see we can use 16 Bpp, but the other two confuse me. What are the allowed settings? Also, I reinstalled 072A, and with no changes whatsoever, the tech demo runs just fine. I'll try to rebui...
- Fri Aug 26, 2005 7:12 pm
- Forum: General Discussions
- Topic: I've been gone for sometime, and the engine has changed . .
- Replies: 11
- Views: 1574
Okay, from the rffaq on Terry's site: Q. What is D3d24.ini and what should it say? A. It tells Direct X to make certain video modes, right now it should work with 16 16 That is the last d3d24.ini I am familiar with. Now, most of the settings seem to be just on/off: CompressTextures = 0 FSAntiAliasin...
- Thu Aug 25, 2005 5:21 am
- Forum: General Discussions
- Topic: I've been gone for sometime, and the engine has changed . .
- Replies: 11
- Views: 1574