Search found 6 matches

by tOy)styLe(
Sun Dec 11, 2005 12:14 pm
Forum: Level Design & Entity Usage
Topic: A simple (??) Question
Replies: 6
Views: 698

thx a lot for your replies :)...hope that i can make the building accessibly soon
by tOy)styLe(
Fri Dec 09, 2005 7:29 pm
Forum: Level Design & Entity Usage
Topic: A simple (??) Question
Replies: 6
Views: 698

thx for the really fast answer. But now i have a newbie question. And here we go:

how do you mean "combined with clip brushes or static mesh"?

Thx in advance ;)
by tOy)styLe(
Fri Dec 09, 2005 6:55 pm
Forum: Level Design & Entity Usage
Topic: A simple (??) Question
Replies: 6
Views: 698

A simple (??) Question

Hey all!

I would like to know if it is possible to make a building saved as an .act file for the user accessibly?

Thanks in advance for your replys and for your help!
by tOy)styLe(
Fri Aug 26, 2005 4:39 pm
Forum: RF Scripting
Topic: NPC-Script
Replies: 6
Views: 965

thx for reply ransom, the thing is, that i tried several things to change in the sample scripts with hostileplayer and i also looked in docs to solve this problem. But without a reason... It still dont work... I have set hostileplayer at the beginning of the script to friendly ... i have set the hos...
by tOy)styLe(
Fri Aug 26, 2005 10:27 am
Forum: RF Scripting
Topic: NPC-Script
Replies: 6
Views: 965

First, i would thank you for your fast replys :)!

Then i would to ask if you could be so kindly and give me an example code of the whole hostileplayer thing? :)

Thx in advance!
by tOy)styLe(
Thu Aug 25, 2005 4:10 pm
Forum: RF Scripting
Topic: NPC-Script
Replies: 6
Views: 965

NPC-Script

Hey everyone out there, Is with RF a possibility to make a friendly npc (hostileplayer=friendly) change his attitude to the player within gaming?! I mean if theres a conversation between player and a friendly non-player-character and the player says within the convo "get rid off me" so tha...