Search found 495 matches

by Allanon
Sun Nov 28, 2021 9:59 pm
Forum: General Discussions
Topic: How is everyone?
Replies: 15
Views: 250576

Re: How is everyone?

Veleran, I have an old copy of your Dark Crypt game from when I was helping with the scripts. If you need the files just ask.
by Allanon
Mon Sep 27, 2021 12:58 am
Forum: General Discussions
Topic: how do i change forum password
Replies: 1
Views: 18767

Re: how do i change forum password

Go to User Control Panel and select the Profile tab then select Edit account settings. There you can select a new password.
by Allanon
Mon Apr 09, 2018 6:27 am
Forum: RF Scripting
Topic: Genesis3D Mars Demo
Replies: 2
Views: 11401

Re: Genesis3D Mars Demo

Maybe Son's Of Mars or Space Escape, you can download them from here:
http://www.realityfactory.info/cms/inde ... -dan-valeo
by Allanon
Sun Apr 01, 2018 8:09 am
Forum: Game Designs
Topic: Space Rangers Ep. 8 - the Rouge Robot (game project)
Replies: 171
Views: 3787225

Re: Space Rangers Ep. 8 - the Rouge Robot (game project)

It's always bothered me that the video playing on the buildings is not aligned correctly. To align the video go in to RFEditPro and load that level. Then select the brush that has the video and press Page Down on the keyboard. You can then use the left and right arrow keys or cursor to select the fa...
by Allanon
Tue Mar 06, 2018 8:50 pm
Forum: Game Designs
Topic: Space Rangers Ep. 8 - the Rouge Robot (game project)
Replies: 171
Views: 3787225

Re: Space Rangers Ep. 8 - the Rouge Robot (game project)

Grok wrote:
Tue Mar 06, 2018 7:58 pm
The video codex I used last you can find here
http://grock.se/downloads/vp6_vfw_codec.exe
I installed the codec and the demo worked! I am at work so I can't play it but I was able to get past the RF splash screen and watch the demo's opening scene.
by Allanon
Mon Mar 05, 2018 11:34 pm
Forum: Game Designs
Topic: Space Rangers Ep. 8 - the Rouge Robot (game project)
Replies: 171
Views: 3787225

Re: Space Rangers Ep. 8 - the Rouge Robot (game project)

I tried the demo and it doesn't work, I think it has to do with the video format. I did install the VP6 decoder that was included with the demo but it still didn't work. I tried opening rfsplash.avi with my default media player but it produced an error, I was able to play it with VCL and Microsoft M...
by Allanon
Mon Jan 29, 2018 8:45 pm
Forum: Modelers Corner
Topic: Actor Specular shader
Replies: 2
Views: 10016

Re: Actor Specular shader

The only person I remember that did a lot of environment mapping was Zidane, he was creating a game called SkullCrack and was testing bump and specular mapping. He eventually moved the game to Unity3d but what he did with RF was amazing. Here is a link to the thread about his game, the image links d...
by Allanon
Sat Jan 06, 2018 8:56 pm
Forum: RF Scripting
Topic: Square root?
Replies: 4
Views: 16463

Re: Square root?

Unfortunately I don't get this one to work either, and don't seem to find any descriptions of math functions anywhere. I am using the 76.1 version of RF (latest stable). Is this possibly something implemented in the 78.0 version (beta)? That code was from the Math Class in version 78.0, I think you...
by Allanon
Sat Jan 06, 2018 12:03 am
Forum: RF Scripting
Topic: Square root?
Replies: 4
Views: 16463

Re: Square root?

value is a floating point number or variable:

Code: Select all

dist = Math.sqrt(value)
Look up the Math class in the docs for more information on math functions.
by Allanon
Wed Dec 13, 2017 7:06 pm
Forum: RF Scripting
Topic: Can a Pawn fire up or down
Replies: 3
Views: 11220

Re: Can a Pawn fire up or down

It's relative to the bone, here is the docs for the fireprojectile() pawn script function: void PawnHigh::FireProjectile( string projectile, string boneName, float offsetX, float offsetY, float offsetZ, string attribute, string sound ) Shoot a projectile in the direction the pawn is facing. Paramete...
by Allanon
Sat Oct 14, 2017 7:46 pm
Forum: Game Designs
Topic: Space Rangers Ep. 8 - the Rouge Robot (game project)
Replies: 171
Views: 3787225

Re: Space Rangers Ep. 8 - the Rouge Robot (game project)

You might try using a different codec for video and/or audio in the AVI file. That might prevent it from getting out of sync.
by Allanon
Fri Oct 13, 2017 7:48 am
Forum: Game Designs
Topic: Space Rangers Ep. 8 - the Rouge Robot (game project)
Replies: 171
Views: 3787225

Re: Space Rangers Ep. 8 - the Rouge Robot (game project)

Maybe use a AudioSource3d entity with a large radius, you can turn them on and off using the LevelController class.
by Allanon
Wed Oct 11, 2017 10:28 pm
Forum: Game Designs
Topic: Space Rangers Ep. 8 - the Rouge Robot (game project)
Replies: 171
Views: 3787225

Re: Space Rangers Ep. 8 - the Rouge Robot (game project)

When skiping a cut scene the sound keep playing. I have found no way to stop a sound file once it has started to play. There is the low level pawn method StopAllAudioStreams() the docs says it stops all audio streams. If it doesn't stop a sound created using PlaySound() then you might try the Start...
by Allanon
Mon Jul 03, 2017 11:49 pm
Forum: Game Designs
Topic: Space Rangers Ep. 8 - the Rouge Robot (game project)
Replies: 171
Views: 3787225

Re: Space Rangers Ep. 8 - the Rouge Robot (game project)

Grok wrote:Equity 7c might be interesting to give a try. I can't seem to find that version though.
Download Equity_8RF.zip.
by Allanon
Tue Apr 18, 2017 6:51 pm
Forum: Setup, Post Install Support
Topic: How to add gold indicator for coins
Replies: 6
Views: 16477

Re: How to add gold indicator for coins

What NPC mean ? Non Player Character How do I change the source code and will there be a new reality factory release ? You will need Microsoft's Visual Studio C++ compiler and the knowledge of how to compile Reality Factory in order to change the source code. It's not something you should try if yo...