Search found 161 matches

by Ryan
Fri Jan 18, 2008 4:01 am
Forum: Game Designs
Topic: Ryans Game Thread (KillZone)
Replies: 64
Views: 3516

Re: Ryans Game Thread (KillZone)

haha, tell me about it. luckily, I had everything on back up, so thankfully, it was just a matter of finding the right file.
by Ryan
Fri Jan 18, 2008 1:41 am
Forum: Game Designs
Topic: Ryans Game Thread (KillZone)
Replies: 64
Views: 3516

Re: Ryans Game Thread (KillZone)

haha, nope, you did'nt steal the topic agent, still working on the game, just been going a bit slow. Almost ready to release the first level for test play. After switchin some computer stuff around, i ended up losing some stuff as far as some files need when I compiled so I had to do a bit of rebuil...
by Ryan
Sat Oct 20, 2007 4:23 am
Forum: Game Designs
Topic: Ryans Game Thread (KillZone)
Replies: 64
Views: 3516

So I got the skydome working, but a few problems appeared..as usuall. It does'nt look like the skydome is going all the way down to the edges of the level. I did try playing around with the far clip plane entity, but it messed with my buldings a little bit, and it really did'nt solve the problem of ...
by Ryan
Sat Oct 20, 2007 2:52 am
Forum: Programming
Topic: Newton Dynamic Physics Integration
Replies: 118
Views: 10063

awesome! Will the physics be easy to get into RF, or will it requre some reproraming
by Ryan
Fri Oct 19, 2007 3:27 pm
Forum: Programming
Topic: Newton Dynamic Physics Integration
Replies: 118
Views: 10063

So this will be added to RF so all of us can use it?? or is it for RF2?
by Ryan
Fri Oct 19, 2007 6:09 am
Forum: Game Designs
Topic: Ryans Game Thread (KillZone)
Replies: 64
Views: 3516

Im using the sk2.s script in the sample scripts
by Ryan
Fri Oct 19, 2007 5:56 am
Forum: Game Designs
Topic: Ryans Game Thread (KillZone)
Replies: 64
Views: 3516

Look for a screenie today or tommarrow, I will have added a few parked cars on the side, and hopfully a skydome. :D I do have one question about skydomes, I pluged a skydome entity into my level, and compiled and ran it. When i got into the level, I could tell somthing was there because whenever I l...
by Ryan
Fri Oct 19, 2007 5:51 am
Forum: General Discussions
Topic: Im an author... sort of...
Replies: 21
Views: 721

Good story, really held my attention. I picked up on a bit of starwars type stuff in there like, the reaching out with his mind, energysword, trainer droids, rane blocking the plasma rifle shot with the sword.... Still, it was pretty cool!
by Ryan
Fri Oct 19, 2007 2:13 am
Forum: Game Designs
Topic: Ryans Game Thread (KillZone)
Replies: 64
Views: 3516

Heres an update! Im actually quite pleased with hows its all turning out! The levels pretty much done apart from some simple lighting changes and a few static objects. Next I will start adding the NPC's etc. Anyway, heres the screens! http://img29.picoodle.com/img/img29/6/10/18/f_screen5m_944bd7b.pn...
by Ryan
Thu Oct 18, 2007 10:59 pm
Forum: Game Designs
Topic: Ryans Game Thread (KillZone)
Replies: 64
Views: 3516

lol, ya, it is a bit to blue. I am going to fix that. And yes, tucson is very dark at night, and inner city is pretty rough out here, but I live in the foothills, in the resort area, so nothing really "cityish" near me. Thanks for all the ideas arrow, specialy the neon blinking sign!
by Ryan
Thu Oct 18, 2007 6:05 am
Forum: Game Designs
Topic: Ryans Game Thread (KillZone)
Replies: 64
Views: 3516

lol, ya. Im still working on the skydome. Saving that for last kinda cause its one of my least favorite things to fiddle with. What you dont see is some different lighting over the traffic light, and a few cars parked on the side of the street. Those are soon to be added. I plan to add atleast 3 mor...
by Ryan
Thu Oct 18, 2007 4:35 am
Forum: Game Designs
Topic: Ryans Game Thread (KillZone)
Replies: 64
Views: 3516

Heres how the level had progresses.. Give me feedback :D

Image
by Ryan
Thu Oct 18, 2007 3:49 am
Forum: Game Designs
Topic: Ryans Game Thread (KillZone)
Replies: 64
Views: 3516

Destron wrote:Image

:)
I love it!!! Thanks dude!
by Ryan
Thu Oct 18, 2007 3:33 am
Forum: Game Designs
Topic: favourite fps
Replies: 16
Views: 859

I must say mine would be the ol WWII FPS's for computer,computer,and Xbox. (COD 1/2, and some of the older FPS's for computer, like "hidden and dangerouse". It has older graphics but still a great game 8) . I know, no originality... :lol: