nice work
Search found 6 matches
- Wed Sep 07, 2005 6:44 pm
- Forum: Announcements
- Topic: Reality Factory FTP Space
- Replies: 8
- Views: 15400
physics level is cool
just downloaded and have been playing with the physics level. really opens up possibilities.
nice work
nice work
- Fri Sep 02, 2005 8:47 pm
- Forum: Level Design & Entity Usage
- Topic: using gamestudios level editor for RF development?
- Replies: 7
- Views: 1720
- Fri Sep 02, 2005 5:50 pm
- Forum: Level Design & Entity Usage
- Topic: using gamestudios level editor for RF development?
- Replies: 7
- Views: 1720
- Fri Sep 02, 2005 5:01 pm
- Forum: Level Design & Entity Usage
- Topic: using gamestudios level editor for RF development?
- Replies: 7
- Views: 1720
using gamestudios level editor for RF development?
hi-
seems to me that i read about someone (old forums) who used gamestudio's WED level editor to make maps for RF.
anybody remember this? or even better, does anyone remember the work-flow?
seems to me that i read about someone (old forums) who used gamestudio's WED level editor to make maps for RF.
anybody remember this? or even better, does anyone remember the work-flow?
- Thu Sep 01, 2005 4:07 am
- Forum: Bug Reports
- Topic: [NOT A BUG] Catalyst Drivers don't like RF?
- Replies: 6
- Views: 2331
- Thu Sep 01, 2005 12:40 am
- Forum: Bug Reports
- Topic: [NOT A BUG] Catalyst Drivers don't like RF?
- Replies: 6
- Views: 2331
[NOT A BUG] Catalyst Drivers don't like RF?
hi -
for a while, i had been thinking that my problems with trying to get RF levels to survive past the genesis splashscreen were connected to windows SP2... however, after a recent reformat, i have found my assumptions to be incorrect.
SP2 and everything else has been reinstalled... everything ...
for a while, i had been thinking that my problems with trying to get RF levels to survive past the genesis splashscreen were connected to windows SP2... however, after a recent reformat, i have found my assumptions to be incorrect.
SP2 and everything else has been reinstalled... everything ...