just downloaded and have been playing with the physics level. really opens up possibilities.
nice work
Search found 6 matches
- Wed Sep 07, 2005 6:44 pm
- Forum: Announcements
- Topic: Reality Factory FTP Space
- Replies: 8
- Views: 6294
- Fri Sep 02, 2005 8:47 pm
- Forum: Level Design & Entity Usage
- Topic: using gamestudios level editor for RF development?
- Replies: 7
- Views: 806
- Fri Sep 02, 2005 5:50 pm
- Forum: Level Design & Entity Usage
- Topic: using gamestudios level editor for RF development?
- Replies: 7
- Views: 806
- Fri Sep 02, 2005 5:01 pm
- Forum: Level Design & Entity Usage
- Topic: using gamestudios level editor for RF development?
- Replies: 7
- Views: 806
using gamestudios level editor for RF development?
hi-
seems to me that i read about someone (old forums) who used gamestudio's WED level editor to make maps for RF.
anybody remember this? or even better, does anyone remember the work-flow?
seems to me that i read about someone (old forums) who used gamestudio's WED level editor to make maps for RF.
anybody remember this? or even better, does anyone remember the work-flow?
- Thu Sep 01, 2005 4:07 am
- Forum: Bug Reports
- Topic: [NOT A BUG] Catalyst Drivers don't like RF?
- Replies: 6
- Views: 1173
humm.... interesting thingy this is turning out to be. well, i'll install the latest drivers again and see. since i have a fresh format (etc...) and RF is running fine at the moment, i guess this will be the test. i'll let you fellas know how i make out. thanks for responding to my thread :) >>EDIT<...
- Thu Sep 01, 2005 12:40 am
- Forum: Bug Reports
- Topic: [NOT A BUG] Catalyst Drivers don't like RF?
- Replies: 6
- Views: 1173
[NOT A BUG] Catalyst Drivers don't like RF?
hi - for a while, i had been thinking that my problems with trying to get RF levels to survive past the genesis splashscreen were connected to windows SP2... however, after a recent reformat, i have found my assumptions to be incorrect. SP2 and everything else has been reinstalled... everything that...