Search found 607 matches

by hike1
Sat Apr 28, 2007 5:04 pm
Forum: Modelers Corner
Topic: Blender's new sculpt mode
Replies: 8
Views: 341

knowledge is forever
Not if you forget!
by hike1
Sat Apr 28, 2007 5:02 pm
Forum: Modelers Corner
Topic: An UnSeamingly difficult problem...
Replies: 14
Views: 1067

http://terrymorgan.net/download.htm

'Edit Virgil clothes.zip"

or something like that. Basically you start with a bitmap that's
1 color (seamless) then put your textures on top of it.
by hike1
Thu Apr 26, 2007 1:28 am
Forum: Modelers Corner
Topic: Good paint program for photorealistic character textures?
Replies: 18
Views: 727

http://www.righthemisphere.com/products ... pPaint.zip

Also try Google 'free deep paint'

And read the 1st 3 lines of the RF FAQ

http://terrymorgan.net/rffaq.zip
by hike1
Tue Apr 24, 2007 4:13 pm
Forum: Modelers Corner
Topic: Problem Exporting Animation From 3ds Max 8
Replies: 11
Views: 464

Now you must be kidding, hike. A quick look at the changelog shows you a ton of changes in RF and Genesis3D.
Yes, but the underlying engine runs off the CPU, so you can't have anything passed off to the video card, the improvements just make RF slower.
by hike1
Tue Apr 24, 2007 4:10 pm
Forum: Modelers Corner
Topic: Good paint program for photorealistic character textures?
Replies: 18
Views: 727

Deep Paint is free, at least the version I link to.
by hike1
Tue Apr 24, 2007 4:07 pm
Forum: Level Design & Entity Usage
Topic: TXL Textures
Replies: 3
Views: 232

by hike1
Tue Apr 24, 2007 1:53 am
Forum: Modelers Corner
Topic: Good paint program for photorealistic character textures?
Replies: 18
Views: 727

http://terrymorgan.net/download.htm

Something called Deep Paint 60MB, pretty
nice.
by hike1
Tue Apr 24, 2007 12:47 am
Forum: Modelers Corner
Topic: Problem Exporting Animation From 3ds Max 8
Replies: 11
Views: 464

That actorstudio was made in 1998, it has no concept of anything past 3ds max 3.1, and even then you'd export .nfo and .key files, never go for .max There might be a max 8 exporter link here http://terrymorgan.net/download.htm , I only have max 3.1 so I don't know if any later ones work. RF FAQ http...
by hike1
Thu Apr 19, 2007 5:03 am
Forum: Level Design & Entity Usage
Topic: swimming pool
Replies: 14
Views: 687

by hike1
Sat Apr 14, 2007 5:35 pm
Forum: Modelers Corner
Topic: Creating walkthrough???
Replies: 8
Views: 443

i went to both those links and one went to a bunch of screens of some random game I'm trying to steer him to dungeon hack, imo, it's better than Reality Factory, especially if all he wants to do is Architecture, no need for any BSP, your level is built in Max or Blender, goes right into the engine,...
by hike1
Sat Apr 07, 2007 2:10 am
Forum: Bug Reports
Topic: skydome?
Replies: 5
Views: 426

RF FAQ http://terrymorgan.net/rffaq.zip

Demos, Tuts
http:/terrymorgan.net/download.htm

search CTRL-F ''skydome"


BTW I heard they tore down the Toronto skydome.
by hike1
Fri Mar 30, 2007 5:52 am
Forum: General Discussions
Topic: Does anyone know HLSL or DirectX? (Or if you have no Spleen)
Replies: 19
Views: 1608

Hey Pick, long time, I got involved in Dungeon Hack
http://terrymorgan.net/dhfaq.htm

Not well supported, free though.

Another one is http://www.neoaxisgroup.com

well organized, except for the animated models are
off 90 degrees from everybody else. $130 to make
free games, I know how to do that!
by hike1
Thu Mar 22, 2007 1:21 am
Forum: Level Design & Entity Usage
Topic: crashing demo's
Replies: 5
Views: 390

RF FAQ http://terrymorgan.net/rffaq.zip

search 'crash'